Files
Pulse/Sources/Backends/D3D11/D3D11ComputePipeline.c
2025-11-15 16:33:36 +01:00

45 lines
1.9 KiB
C

// Copyright (C) 2025 kbz_8
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#include "../../PulseInternal.h"
#include "D3D11.h"
#include "D3D11Device.h"
#include "D3D11ComputePipeline.h"
PulseComputePipeline Direct3D11CreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info)
{
Direct3D11Device* d3d11_device = D3D11_RETRIEVE_DRIVER_DATA_AS(device, Direct3D11Device*);
PulseComputePipelineHandler* pipeline = (PulseComputePipelineHandler*)calloc(1, sizeof(PulseComputePipelineHandler));
PULSE_CHECK_ALLOCATION_RETVAL(pipeline, PULSE_NULL_HANDLE);
Direct3D11ComputePipeline* d3d11_pipeline = (Direct3D11ComputePipeline*)calloc(1, sizeof(Direct3D11ComputePipeline));
PULSE_CHECK_ALLOCATION_RETVAL(d3d11_pipeline, PULSE_NULL_HANDLE);
pipeline->driver_data = d3d11_pipeline;
CHECK_D3D11_RETVAL(device->backend, ID3D11Device_CreateComputeShader(d3d11_device->device, (void*)info->code, info->code_size, PULSE_NULLPTR, &d3d11_pipeline->shader), PULSE_ERROR_INITIALIZATION_FAILED, PULSE_NULL_HANDLE);;
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
PulseLogInfoFmt(device->backend, "(D3D11) created new compute pipeline %p", pipeline);
return pipeline;
}
void Direct3D11DestroyComputePipeline(PulseDevice device, PulseComputePipeline pipeline)
{
if(pipeline == PULSE_NULL_HANDLE)
{
if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(device->backend))
PulseLogWarning(device->backend, "compute pipeline is NULL, this may be a bug in your application");
return;
}
Direct3D11ComputePipeline* d3d11_pipeline = D3D11_RETRIEVE_DRIVER_DATA_AS(pipeline, Direct3D11ComputePipeline*);
ID3D11ComputeShader_Release(d3d11_pipeline->shader);
free(d3d11_pipeline);
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
PulseLogInfoFmt(device->backend, "(D3D11) destroyed compute pipeline %p", pipeline);
free(pipeline);
}