Files
Pulse/Tests/Pipeline.c

281 lines
11 KiB
C

#include "Common.h"
#include <unity/unity.h>
#include <Pulse.h>
void TestPipelineSetup()
{
PulseBackend backend;
SetupPulse(&backend);
PulseDevice device;
SetupDevice(backend, &device);
#if defined(VULKAN_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/Simple.spv.h"
};
#elif defined(WEBGPU_ENABLED)
#define SHADER_NAME shader_bytecode
#include "Shaders/WebGPU/Simple.wgsl.h"
#elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/Simple.comp.glsl.h"
};
#elif defined(D3D11_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/D3D11/Simple.cso.h"
};
#endif
PulseComputePipeline pipeline;
LoadComputePipeline(device, &pipeline, shader_bytecode, sizeof(shader_bytecode), 0, 0, 0, 0, 0);
PulseFence fence = PulseCreateFence(device);
TEST_ASSERT_NOT_EQUAL_MESSAGE(fence, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
TEST_ASSERT_NOT_EQUAL_MESSAGE(cmd, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePass pass = PulseBeginComputePass(cmd);
TEST_ASSERT_NOT_EQUAL_MESSAGE(pass, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseBindComputePipeline(pass, pipeline);
PulseDispatchComputations(pass, 16, 1, 1);
PulseEndComputePass(pass);
TEST_ASSERT_TRUE_MESSAGE(PulseSubmitCommandList(device, cmd, fence), PulseVerbaliseErrorType(PulseGetLastErrorType()));
TEST_ASSERT_TRUE_MESSAGE(PulseWaitForFences(device, &fence, 1, true), PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseReleaseCommandList(device, cmd);
PulseDestroyFence(device, fence);
CleanupPipeline(device, pipeline);
CleanupDevice(device);
CleanupPulse(backend);
}
void TestPipelineReadOnlyBindings()
{
PulseBackend backend;
SetupPulse(&backend);
PulseDevice device;
SetupDevice(backend, &device);
#if defined(VULKAN_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/ReadOnlyBindings.spv.h"
};
#elif defined(WEBGPU_ENABLED)
#define SHADER_NAME shader_bytecode
#include "Shaders/WebGPU/ReadOnlyBindings.wgsl.h"
#elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/ReadOnlyBindings.comp.glsl.h"
};
#elif defined(D3D11_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/D3D11/ReadOnlyBindings.cso.h"
};
#endif
PulseBufferCreateInfo buffer_create_info = { 0 };
buffer_create_info.size = 256 * sizeof(int32_t);
buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ;
PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(buffer, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseImageCreateInfo image_create_info = { 0 };
image_create_info.type = PULSE_IMAGE_TYPE_2D;
image_create_info.format = PULSE_IMAGE_FORMAT_R8G8B8A8_UNORM;
image_create_info.usage = PULSE_IMAGE_USAGE_STORAGE_READ;
image_create_info.width = 256;
image_create_info.height = 256;
image_create_info.layer_count_or_depth = 1;
PulseImage image = PulseCreateImage(device, &image_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(image, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePipeline pipeline;
LoadComputePipeline(device, &pipeline, shader_bytecode, sizeof(shader_bytecode), 1, 1, 0, 0, 0);
PulseFence fence = PulseCreateFence(device);
TEST_ASSERT_NOT_EQUAL_MESSAGE(fence, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
TEST_ASSERT_NOT_EQUAL_MESSAGE(cmd, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePass pass = PulseBeginComputePass(cmd);
TEST_ASSERT_NOT_EQUAL_MESSAGE(pass, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseBindStorageImages(pass, &image, 1);
PulseBindStorageBuffers(pass, &buffer, 1);
PulseBindComputePipeline(pass, pipeline);
PulseDispatchComputations(pass, 16, 1, 1);
PulseEndComputePass(pass);
TEST_ASSERT_TRUE_MESSAGE(PulseSubmitCommandList(device, cmd, fence), PulseVerbaliseErrorType(PulseGetLastErrorType()));
TEST_ASSERT_TRUE_MESSAGE(PulseWaitForFences(device, &fence, 1, true), PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseReleaseCommandList(device, cmd);
PulseDestroyFence(device, fence);
PulseDestroyBuffer(device, buffer);
PulseDestroyImage(device, image);
CleanupPipeline(device, pipeline);
CleanupDevice(device);
CleanupPulse(backend);
}
void TestPipelineWriteOnlyBindings()
{
PulseBackend backend;
SetupPulse(&backend);
PulseDevice device;
SetupDevice(backend, &device);
#if defined(VULKAN_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/WriteOnlyBindings.spv.h"
};
#elif defined(WEBGPU_ENABLED)
#define SHADER_NAME shader_bytecode
#include "Shaders/WebGPU/WriteOnlyBindings.wgsl.h"
#elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/WriteOnlyBindings.comp.glsl.h"
};
#elif defined(D3D11_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/D3D11/WriteOnlyBindings.cso.h"
};
#endif
PulseBufferCreateInfo buffer_create_info = { 0 };
buffer_create_info.size = 256 * sizeof(int32_t);
buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_WRITE;
PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(buffer, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseImageCreateInfo image_create_info = { 0 };
image_create_info.type = PULSE_IMAGE_TYPE_2D;
image_create_info.format = PULSE_IMAGE_FORMAT_R8G8B8A8_UNORM;
image_create_info.usage = PULSE_IMAGE_USAGE_STORAGE_WRITE;
image_create_info.width = 256;
image_create_info.height = 256;
image_create_info.layer_count_or_depth = 1;
PulseImage image = PulseCreateImage(device, &image_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(image, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePipeline pipeline;
LoadComputePipeline(device, &pipeline, shader_bytecode, sizeof(shader_bytecode), 0, 0, 1, 1, 0);
PulseFence fence = PulseCreateFence(device);
TEST_ASSERT_NOT_EQUAL_MESSAGE(fence, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
TEST_ASSERT_NOT_EQUAL_MESSAGE(cmd, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePass pass = PulseBeginComputePass(cmd);
TEST_ASSERT_NOT_EQUAL_MESSAGE(pass, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseBindStorageImages(pass, &image, 1);
PulseBindStorageBuffers(pass, &buffer, 1);
PulseBindComputePipeline(pass, pipeline);
PulseDispatchComputations(pass, 16, 1, 1);
PulseEndComputePass(pass);
TEST_ASSERT_TRUE_MESSAGE(PulseSubmitCommandList(device, cmd, fence), PulseVerbaliseErrorType(PulseGetLastErrorType()));
TEST_ASSERT_TRUE_MESSAGE(PulseWaitForFences(device, &fence, 1, true), PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseReleaseCommandList(device, cmd);
PulseDestroyFence(device, fence);
PulseDestroyBuffer(device, buffer);
PulseDestroyImage(device, image);
CleanupPipeline(device, pipeline);
CleanupDevice(device);
CleanupPulse(backend);
}
void TestPipelineReadWriteBindings()
{
PulseBackend backend;
SetupPulse(&backend);
PulseDevice device;
SetupDevice(backend, &device);
#if defined(VULKAN_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/ReadWriteBindings.spv.h"
};
#elif defined(WEBGPU_ENABLED)
#define SHADER_NAME shader_bytecode
#include "Shaders/WebGPU/ReadWriteBindings.wgsl.h"
#elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/Vulkan-OpenGL/ReadWriteBindings.comp.glsl.h"
};
#elif defined(D3D11_ENABLED)
const uint8_t shader_bytecode[] = {
#include "Shaders/D3D11/ReadWriteBindings.cso.h"
};
#endif
PulseBufferCreateInfo buffer_create_info = { 0 };
buffer_create_info.size = 256 * sizeof(int32_t);
buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ;
PulseBuffer read_buffer = PulseCreateBuffer(device, &buffer_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(read_buffer, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_WRITE;
PulseBuffer write_buffer = PulseCreateBuffer(device, &buffer_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(write_buffer, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseImageCreateInfo image_create_info = { 0 };
image_create_info.type = PULSE_IMAGE_TYPE_2D;
image_create_info.format = PULSE_IMAGE_FORMAT_R8G8B8A8_UNORM;
image_create_info.usage = PULSE_IMAGE_USAGE_STORAGE_READ;
image_create_info.width = 256;
image_create_info.height = 256;
image_create_info.layer_count_or_depth = 1;
PulseImage read_image = PulseCreateImage(device, &image_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(read_image, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
image_create_info.usage = PULSE_IMAGE_USAGE_STORAGE_WRITE;
PulseImage write_image = PulseCreateImage(device, &image_create_info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(write_image, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePipeline pipeline;
LoadComputePipeline(device, &pipeline, shader_bytecode, sizeof(shader_bytecode), 1, 1, 1, 1, 0);
PulseFence fence = PulseCreateFence(device);
TEST_ASSERT_NOT_EQUAL_MESSAGE(fence, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
TEST_ASSERT_NOT_EQUAL_MESSAGE(cmd, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseComputePass pass = PulseBeginComputePass(cmd);
TEST_ASSERT_NOT_EQUAL_MESSAGE(pass, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseBindStorageImages(pass, &read_image, 1);
PulseBindStorageImages(pass, &write_image, 1);
PulseBindStorageBuffers(pass, &read_buffer, 1);
PulseBindStorageBuffers(pass, &write_buffer, 1);
PulseBindComputePipeline(pass, pipeline);
PulseDispatchComputations(pass, 16, 1, 1);
PulseEndComputePass(pass);
TEST_ASSERT_TRUE_MESSAGE(PulseSubmitCommandList(device, cmd, fence), PulseVerbaliseErrorType(PulseGetLastErrorType()));
TEST_ASSERT_TRUE_MESSAGE(PulseWaitForFences(device, &fence, 1, true), PulseVerbaliseErrorType(PulseGetLastErrorType()));
PulseReleaseCommandList(device, cmd);
PulseDestroyFence(device, fence);
PulseDestroyBuffer(device, read_buffer);
PulseDestroyBuffer(device, write_buffer);
PulseDestroyImage(device, read_image);
PulseDestroyImage(device, write_image);
CleanupPipeline(device, pipeline);
CleanupDevice(device);
CleanupPulse(backend);
}
void TestPipeline()
{
RUN_TEST(TestPipelineSetup);
RUN_TEST(TestPipelineReadOnlyBindings);
RUN_TEST(TestPipelineWriteOnlyBindings);
RUN_TEST(TestPipelineReadWriteBindings);
}