Files
Pulse/Sources/PulseInternal.h
2024-10-10 21:12:48 +02:00

113 lines
3.6 KiB
C

// Copyright (C) 2024 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#ifndef PULSE_INTERNAL_H_
#define PULSE_INTERNAL_H_
#include <Pulse.h>
#ifdef __cplusplus
extern "C" {
#endif
#define PulseStaticAllocStack(size) ((char[size]){ 0 })
#define PULSE_CHECK_ALLOCATION_RETVAL(ptr, retval) \
do { \
if(ptr == PULSE_NULLPTR) \
{ \
PulseSetInternalError(PULSE_ERROR_ALLOCATION_FAILED); \
return retval; \
} \
} while(0); \
#define PULSE_CHECK_ALLOCATION(ptr) PULSE_CHECK_ALLOCATION_RETVAL(ptr, )
#define PULSE_CHECK_HANDLE_RETVAL(handle, retval) \
do { \
if(handle == PULSE_NULL_HANDLE) \
{ \
PulseSetInternalError(PULSE_ERROR_INVALID_HANDLE); \
return retval; \
} \
} while(0); \
#define PULSE_CHECK_HANDLE(handle) PULSE_CHECK_HANDLE_RETVAL(handle, )
typedef PulseBackendFlags (*PulseCheckBackendSupportPFN)(PulseBackendFlags, PulseShaderFormatsFlags);
typedef bool (*PulseLoadBackendPFN)(PulseDebugLevel);
typedef void (*PulseUnloadBackendPFN)(PulseBackend);
typedef PulseDevice (*PulseCreateDevicePFN)(PulseBackend, PulseDevice*, uint32_t);
typedef void (*PulseDestroyDevicePFN)(PulseDevice);
typedef PulseComputePipeline (*PulseCreateComputePipelinePFN)(PulseDevice, const PulseComputePipelineCreateInfo*);
typedef void (*PulseBindComputePipelinePFN)(PulseComputePass, PulseComputePipeline);
typedef void (*PulseDestroyComputePipelinePFN)(PulseDevice, PulseComputePipeline);
typedef PulseFence (*PulseCreateFencePFN)(PulseDevice device);
typedef void (*PulseDestroyFencePFN)(PulseDevice device, PulseFence fence);
typedef bool (*PulseIsFenceReadyPFN)(PulseDevice device, PulseFence fence);
typedef bool (*PulseWaitForFencesPFN)(PulseDevice device, PulseFence* const* fences, uint32_t fences_count, bool wait_for_all);
typedef struct PulseBackendHandler
{
// PFNs
PulseLoadBackendPFN PFN_LoadBackend;
PulseUnloadBackendPFN PFN_UnloadBackend;
PulseCreateDevicePFN PFN_CreateDevice;
// Attributes
PulseBackendFlags backend;
PulseShaderFormatsFlags supported_shader_formats;
void* driver_data;
} PulseBackendHandler;
typedef struct PulseDeviceHandler
{
// PFNs
PulseDestroyDevicePFN PFN_DestroyDevice;
PulseCreateComputePipelinePFN PFN_CreateComputePipeline;
PulseBindComputePipelinePFN PFN_BindComputePipeline;
PulseDestroyComputePipelinePFN PFN_DestroyComputePipeline;
PulseCreateFencePFN PFN_CreateFence;
PulseDestroyFencePFN PFN_DestroyFence;
PulseIsFenceReadyPFN PFN_IsFenceReady;
PulseWaitForFencesPFN PFN_WaitForFences;
// Attributes
void* driver_data;
PulseBackend backend;
} PulseDeviceHandler;
typedef struct PulseFenceHandler
{
void* driver_data;
} PulseFenceHandler;
void PulseSetInternalError(PulseErrorType error);
#define PULSE_LOAD_DRIVER_DEVICE_FUNCTION(fn, _namespace) pulse_device->PFN_##fn = _namespace##fn;
#define PULSE_LOAD_DRIVER_DEVICE(_namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(DestroyDevice, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(CreateComputePipeline, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(DestroyComputePipeline, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(BindComputePipeline, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(CreateFence, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(DestroyFence, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(IsFenceReady, _namespace) \
PULSE_LOAD_DRIVER_DEVICE_FUNCTION(WaitForFences, _namespace) \
#ifdef PULSE_ENABLE_VULKAN_BACKEND
extern PulseBackendHandler VulkanDriver;
#endif // PULSE_ENABLE_VULKAN_BACKEND
#ifdef PULSE_ENABLE_D3D11_BACKEND
extern PulseBackendHandler D3D11Driver;
#endif // PULSE_ENABLE_D3D11_BACKEND
#ifdef __cplusplus
}
#endif
#endif // PULSE_INTERNAL_H_