Files
Pulse/Tests/Common.c

122 lines
4.0 KiB
C

#include "Common.h"
#include <unity/unity.h>
#include <stdio.h>
#include <string.h>
bool errors_enabled = true;
bool has_recieved_error = false;
void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
{
if(errors_enabled && severity == PULSE_DEBUG_MESSAGE_SEVERITY_ERROR)
{
fprintf(stderr, "%s\n", message);
TEST_FAIL();
}
has_recieved_error = true;
}
#define LOG_MESSAGE_MAX_LENGTH 4096
void SetupPulse(PulseBackend* backend)
{
#if defined(VULKAN_ENABLED)
*backend = PulseLoadBackend(PULSE_BACKEND_VULKAN, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_PARANOID_DEBUG);
#elif defined(WEBGPU_ENABLED)
*backend = PulseLoadBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT, PULSE_PARANOID_DEBUG);
#elif defined(OPENGL_ENABLED)
*backend = PulseLoadBackend(PULSE_BACKEND_OPENGL, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_PARANOID_DEBUG);
#elif defined(OPENGLES_ENABLED)
*backend = PulseLoadBackend(PULSE_BACKEND_OPENGL_ES, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_PARANOID_DEBUG);
#elif defined(D3D11_ENABLED)
*backend = PulseLoadBackend(PULSE_BACKEND_D3D11, PULSE_SHADER_FORMAT_DXBC_BIT, PULSE_PARANOID_DEBUG);
#endif
if(*backend == PULSE_NULL_HANDLE)
{
char complete_message[LOG_MESSAGE_MAX_LENGTH] = { 0 };
snprintf(complete_message, LOG_MESSAGE_MAX_LENGTH, "Fatal Error: could not load Pulse backend due to %s", PulseVerbaliseErrorType(PulseGetLastErrorType()));
TEST_FAIL_MESSAGE(complete_message);
TEST_ABORT();
}
PulseSetDebugCallback(*backend, DebugCallBack);
}
void SetupDevice(PulseBackend backend, PulseDevice* device)
{
*device = PulseCreateDevice(backend, NULL, 0);
TEST_ASSERT_NOT_EQUAL_MESSAGE(*device, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
}
void CleanupDevice(PulseDevice device)
{
PulseDestroyDevice(device);
}
void CleanupPulse(PulseBackend backend)
{
PulseUnloadBackend(backend);
}
void LoadComputePipeline(PulseDevice device, PulseComputePipeline* pipeline, const uint8_t* code, uint32_t code_size,
uint32_t num_readonly_storage_images,
uint32_t num_readonly_storage_buffers,
uint32_t num_readwrite_storage_images,
uint32_t num_readwrite_storage_buffers,
uint32_t num_uniform_buffers)
{
PulseComputePipelineCreateInfo info = { 0 };
#if defined(WEBGPU_ENABLED)
info.code_size = strlen(code);
#else
info.code_size = code_size;
#endif
info.code = code;
info.entrypoint = "main";
#if defined(VULKAN_ENABLED)
info.format = PULSE_SHADER_FORMAT_SPIRV_BIT;
#elif defined(WEBGPU_ENABLED)
info.format = PULSE_SHADER_FORMAT_WGSL_BIT;
#elif defined(OPENGL_ENABLED)
info.format = PULSE_SHADER_FORMAT_GLSL_BIT;
#elif defined(OPENGLES_ENABLED)
info.format = PULSE_SHADER_FORMAT_GLSL_BIT;
#elif defined(D3D11_ENABLED)
info.format = PULSE_SHADER_FORMAT_DXBC_BIT;
#endif
info.num_readonly_storage_images = num_readonly_storage_images;
info.num_readonly_storage_buffers = num_readonly_storage_buffers;
info.num_readwrite_storage_buffers = num_readwrite_storage_buffers;
info.num_readwrite_storage_images = num_readwrite_storage_images;
info.num_uniform_buffers = num_uniform_buffers;
*pipeline = PulseCreateComputePipeline(device, &info);
TEST_ASSERT_NOT_EQUAL_MESSAGE(*pipeline, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType()));
}
void CleanupPipeline(PulseDevice device, PulseComputePipeline pipeline)
{
PulseDestroyComputePipeline(device, pipeline);
}
void CopySameSizeBufferToBuffer(PulseDevice device, PulseBuffer src, PulseBuffer dst, PulseDeviceSize size)
{
PulseFence fence = PulseCreateFence(device);
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_TRANSFER_ONLY);
PulseBufferRegion src_region = { 0 };
src_region.buffer = src;
src_region.size = size;
PulseBufferRegion dst_region = { 0 };
dst_region.buffer = dst;
dst_region.size = size;
PulseCopyBufferToBuffer(cmd, &src_region, &dst_region);
PulseSubmitCommandList(device, cmd, fence);
PulseWaitForFences(device, &fence, 1, true);
PulseReleaseCommandList(device, cmd);
PulseDestroyFence(device, fence);
}