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fixing device choosing in EGL
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@@ -32,6 +32,8 @@ typedef struct OpenGLDevice
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#include "OpenGLWraps.h"
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#undef PULSE_OPENGL_WRAPPER
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#undef PULSE_OPENGL_WRAPPER_RET
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uint32_t device_id;
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} OpenGLDevice;
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PulseDevice OpenGLCreateDevice(PulseBackend backend, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count);
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