adding device selection, buffer creation and pipeline creation to Metal backend

This commit is contained in:
2025-09-07 01:04:15 +02:00
parent 231e8f2687
commit e9f01cf268
27 changed files with 848 additions and 16 deletions

27
Sources/Backends/Metal/MetalFence.h git.filemode.normal_file
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// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#ifdef PULSE_ENABLE_METAL_BACKEND
#ifndef PULSE_METAL_FENCE_H_
#define PULSE_METAL_FENCE_H_
#include <Pulse.h>
#include "Metal.h"
typedef struct MetalFence
{
int dummy;
} MetalFence;
PulseFence MetalCreateFence(PulseDevice device);
void MetalDestroyFence(PulseDevice device, PulseFence fence);
bool MetalIsFenceReady(PulseDevice device, PulseFence fence);
bool MetalWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all);
#endif // PULSE_METAL_FENCE_H_
#endif // PULSE_ENABLE_METAL_BACKEND