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adding device selection, buffer creation and pipeline creation to Metal backend
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27
Sources/Backends/Metal/MetalFence.h
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27
Sources/Backends/Metal/MetalFence.h
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#ifdef PULSE_ENABLE_METAL_BACKEND
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#ifndef PULSE_METAL_FENCE_H_
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#define PULSE_METAL_FENCE_H_
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#include <Pulse.h>
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#include "Metal.h"
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typedef struct MetalFence
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{
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int dummy;
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} MetalFence;
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PulseFence MetalCreateFence(PulseDevice device);
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void MetalDestroyFence(PulseDevice device, PulseFence fence);
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bool MetalIsFenceReady(PulseDevice device, PulseFence fence);
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bool MetalWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all);
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#endif // PULSE_METAL_FENCE_H_
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#endif // PULSE_ENABLE_METAL_BACKEND
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