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adding device selection, buffer creation and pipeline creation to Metal backend
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Sources/Backends/Metal/MetalComputePipeline.h
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25
Sources/Backends/Metal/MetalComputePipeline.h
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#ifdef PULSE_ENABLE_METAL_BACKEND
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#ifndef PULSE_METAL_COMPUTE_PIPELINE_H_
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#define PULSE_METAL_COMPUTE_PIPELINE_H_
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#include <Metal/Metal.h>
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#include "Metal.h"
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typedef struct MetalComputePipeline
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{
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id<MTLComputePipelineState> pipeline;
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} MetalComputePipeline;
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PulseComputePipeline MetalCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info);
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void MetalDestroyComputePipeline(PulseDevice device, PulseComputePipeline pipeline);
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#endif // PULSE_METAL_COMPUTE_PIPELINE_H_
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#endif // PULSE_ENABLE_METAL_BACKEND
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