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adding device selection, buffer creation and pipeline creation to Metal backend
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29
Sources/Backends/Metal/MetalCommandList.m
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29
Sources/Backends/Metal/MetalCommandList.m
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#include "../../PulseInternal.h"
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#include "Metal.h"
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#include "MetalFence.h"
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#include "MetalDevice.h"
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#include "MetalCommandList.h"
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#include "MetalComputePass.h"
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#include "MetalComputePipeline.h"
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#include "MetalBuffer.h"
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PulseCommandList MetalRequestCommandList(PulseDevice device, PulseCommandListUsage usage)
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{
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PULSE_CHECK_HANDLE_RETVAL(device, PULSE_NULL_HANDLE);
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PulseCommandList cmd = (PulseCommandList)calloc(1, sizeof(PulseCommandListHandler));
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PULSE_CHECK_ALLOCATION_RETVAL(cmd, PULSE_NULL_HANDLE);
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return cmd;
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}
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bool MetalSubmitCommandList(PulseDevice device, PulseCommandList cmd, PulseFence fence)
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{
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}
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void MetalReleaseCommandList(PulseDevice device, PulseCommandList cmd)
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{
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}
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