This commit is contained in:
2025-04-13 00:43:33 +02:00
parent 63b336783b
commit e7f1c877e0
13 changed files with 225 additions and 3 deletions

29
Examples/D3D11/main.c git.filemode.normal_file
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@@ -0,0 +1,29 @@
#include <Pulse.h>
#include <stdio.h>
#include <stdlib.h>
void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
{
if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_ERROR)
{
fprintf(stderr, "Pulse Error: %s\n", message);
exit(1);
}
else if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_WARNING)
fprintf(stderr, "Pulse Warning: %s\n", message);
else
printf("Pulse: %s\n", message);
}
#define BUFFER_SIZE (256 * sizeof(uint32_t))
int main(void)
{
PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_D3D11, PULSE_SHADER_FORMAT_DXBC_BIT, PULSE_HIGH_DEBUG);
PulseSetDebugCallback(backend, DebugCallBack);
PulseDevice device = PulseCreateDevice(backend, NULL, 0);
PulseUnloadBackend(backend);
puts("Successfully executed Pulse example using D3D11 !");
return 0;
}

7
Examples/D3D11/xmake.lua git.filemode.normal_file
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@@ -0,0 +1,7 @@
target("D3D11Example")
add_deps("pulse_gpu")
if is_plat("linux") then
set_extension(".x86_64")
end
add_files("*.c")
target_end()

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@@ -14,4 +14,7 @@ if has_config("examples") then
if has_config("software") then
includes("Software/xmake.lua")
end
if has_config("d3d11") then
includes("D3D11/xmake.lua")
end
end

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@@ -42,6 +42,7 @@ typedef enum PulseBackendBits
PULSE_BACKEND_SOFTWARE = PULSE_BIT(6),
PULSE_BACKEND_OPENGL = PULSE_BIT(7),
PULSE_BACKEND_OPENGL_ES = PULSE_BIT(8),
PULSE_BACKEND_D3D11 = PULSE_BIT(9),
} PulseBackendBits;
typedef PulseFlags PulseBackendFlags;
@@ -75,6 +76,7 @@ typedef enum PulseShaderFormatsBits
PULSE_SHADER_FORMAT_METALLIB_BIT = PULSE_BIT(3), // Can be used by Metal backend
PULSE_SHADER_FORMAT_WGSL_BIT = PULSE_BIT(4), // Can be used by WebGPU backend
PULSE_SHADER_FORMAT_GLSL_BIT = PULSE_BIT(5), // Can be used by OpenGL / OpenGL_ES backend
PULSE_SHADER_FORMAT_DXBC_BIT = PULSE_BIT(6), // Can be used by D3D11 backend
// More to come
} PulseShaderFormatsBits;
typedef PulseFlags PulseShaderFormatsFlags;

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@@ -83,6 +83,14 @@ extern "C" {
#define PULSE_API
#endif
#ifdef PULSE_COMPILER_MSVC
#define PULSE_IMPORT_API __declspec(dllimport)
#elif defined(PULSE_COMPILER_MINGW)
#define PULSE_IMPORT_API __attribute__((dllimport))
#else
#define PULSE_IMPORT_API
#endif
#ifndef __cplusplus // if we compile in C
#ifdef __STDC__
#ifdef __STDC_VERSION__

37
Sources/Backends/D3D11/D3D11.c git.filemode.normal_file
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@@ -0,0 +1,37 @@
// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#include "../../PulseInternal.h"
#include "D3D11.h"
#include "D3D11Device.h"
PulseBackendFlags PuD3D11CheckSupport(PulseBackendFlags candidates, PulseShaderFormatsFlags shader_formats_used)
{
if(candidates != PULSE_BACKEND_ANY && (candidates & PULSE_BACKEND_D3D11) == 0)
return PULSE_BACKEND_INVALID;
if((shader_formats_used & PULSE_SHADER_FORMAT_DXBC_BIT) == 0)
return PULSE_BACKEND_INVALID;
return PULSE_BACKEND_D3D11;
}
bool PuD3D11LoadBackend(PulseBackend backend, PulseDebugLevel debug_level)
{
return true;
}
void PuD3D11UnloadBackend(PulseBackend backend)
{
}
PulseBackendHandler D3D11Driver = {
.PFN_LoadBackend = PuD3D11LoadBackend,
.PFN_UnloadBackend = PuD3D11UnloadBackend,
.PFN_CreateDevice = PuD3D11CreateDevice,
.backend = PULSE_BACKEND_D3D11,
.supported_shader_formats = PULSE_SHADER_FORMAT_DXBC_BIT,
.driver_data = PULSE_NULLPTR
};

21
Sources/Backends/D3D11/D3D11.h git.filemode.normal_file
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@@ -0,0 +1,21 @@
// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#ifdef PULSE_ENABLE_D3D11_BACKEND
#ifndef PULSE_D3D11_H_
#define PULSE_D3D11_H_
#include <d3d11.h>
#include <dxgi.h>
#include "../../PulseInternal.h"
#define D3D11_RETRIEVE_DRIVER_DATA_AS(handle, cast) ((cast)handle->driver_data)
PulseBackendFlags PuD3D11CheckSupport(PulseBackendFlags candidates, PulseShaderFormatsFlags shader_formats_used); // Return PULSE_BACKEND_D3D11 in case of success and PULSE_BACKEND_INVALID otherwise
#endif // PULSE_D3D11_H_
#endif // PULSE_ENABLE_D3D11_BACKEND

61
Sources/Backends/D3D11/D3D11Device.c git.filemode.normal_file
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@@ -0,0 +1,61 @@
// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#include <stdio.h>
#include "../../PulseInternal.h"
#include "D3D11.h"
#include "D3D11Device.h"
bool PuD3D11IsDedicatedAdapter(IDXGIAdapter1* adapter)
{
DXGI_ADAPTER_DESC1 desc;
if(FAILED(adapter->lpVtbl->GetDesc1(adapter, &desc)))
return false;
bool has_dedicated_memory = desc.DedicatedVideoMemory > 0;
bool is_software_adapter = wcsstr(desc.Description, L"Microsoft Basic Render") != PULSE_NULLPTR;
// Known vendor IDs
const uint32_t NVIDIA = 0x10DE;
const uint32_t AMD = 0x1002;
bool is_known_vendor = (desc.VendorId == NVIDIA || desc.VendorId == AMD);
return has_dedicated_memory && is_known_vendor && !is_software_adapter;
}
static uint64_t PuD3D11ScoreAdapter(ID3D11Device* device, IDXGIAdapter1* adapter)
{
}
PulseDevice PuD3D11CreateDevice(PulseBackend backend, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count)
{
PULSE_CHECK_HANDLE_RETVAL(backend, PULSE_NULLPTR);
PulseDevice pulse_device = (PulseDeviceHandler*)calloc(1, sizeof(PulseDeviceHandler));
PULSE_CHECK_ALLOCATION_RETVAL(pulse_device, PULSE_NULL_HANDLE);
D3D11Device* device = (D3D11Device*)calloc(1, sizeof(D3D11Device));
PULSE_CHECK_ALLOCATION_RETVAL(device, PULSE_NULL_HANDLE);
pulse_device->driver_data = device;
pulse_device->backend = backend;
CreateDXGIFactory1(&IID_IDXGIFactory, (void**)&device->factory);
for(uint32_t i = 0; device->factory->lpVtbl->EnumAdapters1(device->factory, i, &device->adapter) != DXGI_ERROR_NOT_FOUND; i++)
{
DXGI_ADAPTER_DESC1 desc;
device->adapter->lpVtbl->GetDesc1(device->adapter, &desc);
device->adapter->lpVtbl->Release(device->adapter);
}
device->factory->lpVtbl->Release(device->factory);
return pulse_device;
}
void PuD3D11DestroyDevice(PulseDevice device)
{
}

26
Sources/Backends/D3D11/D3D11Device.h git.filemode.normal_file
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@@ -0,0 +1,26 @@
// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#ifdef PULSE_ENABLE_D3D11_BACKEND
#ifndef PULSE_D3D11_DEVICE_H_
#define PULSE_D3D11_DEVICE_H_
#include <Pulse.h>
#include "D3D11.h"
typedef struct D3D11Device
{
ID3D11Device* device;
ID3D11DeviceContext* context;
IDXGIFactory1* factory;
IDXGIAdapter1* adapter;
} D3D11Device;
PulseDevice PuD3D11CreateDevice(PulseBackend backend, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count);
void PuD3D11DestroyDevice(PulseDevice device);
#endif // PULSE_D3D11_DEVICE_H_
#endif // PULSE_ENABLE_D3D11_BACKEND

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@@ -23,6 +23,9 @@
#ifdef PULSE_ENABLE_OPENGL_BACKEND
#include "Backends/OpenGL/OpenGL.h"
#endif
#ifdef PULSE_ENABLE_D3D11_BACKEND
#include "Backends/D3D11/D3D11.h"
#endif
// Ordered by default preference
static const PulseCheckBackendSupportPFN backends_supports[] = {
@@ -35,6 +38,9 @@ static const PulseCheckBackendSupportPFN backends_supports[] = {
#ifdef PULSE_ENABLE_WEBGPU_BACKEND
WebGPUCheckSupport,
#endif
#ifdef PULSE_ENABLE_D3D11_BACKEND
PuD3D11CheckSupport,
#endif
#ifdef PULSE_ENABLE_OPENGL_BACKEND
OpenGLCheckSupport,
OpenGLESCheckSupport,
@@ -115,6 +121,9 @@ static PulseBackend PulseGetBackendFromFlag(PulseBackendBits flag)
#ifdef PULSE_ENABLE_WEBGPU_BACKEND
case PULSE_BACKEND_WEBGPU: return &WebGPUDriver;
#endif
#ifdef PULSE_ENABLE_D3D11_BACKEND
case PULSE_BACKEND_D3D11: return &D3D11Driver;
#endif
#ifdef PULSE_ENABLE_OPENGL_BACKEND
case PULSE_BACKEND_OPENGL: return &OpenGLDriver;
case PULSE_BACKEND_OPENGL_ES: return &OpenGLESDriver;

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@@ -123,7 +123,7 @@ char* PulseStrtokR(char* str, const char* delim, char** saveptr)
return token;
}
static int isspace(int x)
static int PulseIsSpace(int x)
{
return ((x) == ' ') || ((x) == '\t') || ((x) == '\r') || ((x) == '\n') || ((x) == '\f') || ((x) == '\v');
}
@@ -131,10 +131,10 @@ static int isspace(int x)
void PulseTrimString(char* str)
{
char* start = str;
while(*start && isspace((unsigned char)*start))
while(*start && PulseIsSpace((unsigned char)*start))
start++;
char* end = start + strlen(start) - 1;
while(end > start && isspace((unsigned char)*end))
while(end > start && PulseIsSpace((unsigned char)*end))
end--;
*(end + 1) = '\0';
if(start != str)

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@@ -11,6 +11,10 @@
#include "PulseDefs.h"
#include "PulseEnums.h"
#ifdef PULSE_COMPILER_MINGW
#include <minwindef.h>
#endif
#define PULSE_MAX_READ_TEXTURES_BOUND 8
#define PULSE_MAX_READ_BUFFERS_BOUND 8
#define PULSE_MAX_WRITE_TEXTURES_BOUND 8
@@ -222,5 +226,8 @@ void PulseLogBackend(PulseBackend backend, PulseDebugMessageSeverity type, const
extern PulseBackendHandler OpenGLDriver;
extern PulseBackendHandler OpenGLESDriver;
#endif // PULSE_ENABLE_OPENGL_BACKEND
#ifdef PULSE_ENABLE_D3D11_BACKEND
extern PulseBackendHandler D3D11Driver;
#endif // PULSE_ENABLE_D3D11_BACKEND
#endif // PULSE_INTERNAL_H_

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@@ -30,6 +30,18 @@ local backends = {
end
end
},
D3D11 = {
option = "d3d11",
default = is_plat("windows", "msys", "mingw"),
custom = function()
if is_plat("linux") then
add_sysincludedirs("/usr/include/dxvk/")
add_syslinks("dxvk_d3d11", "dxvk_dxgi")
else
add_syslinks("d3d11", "dxgi", "windowscodecs")
end
end
},
Software = {
option = "software",
default = true,