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61
Sources/Backends/D3D11/D3D11Device.c
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61
Sources/Backends/D3D11/D3D11Device.c
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#include <stdio.h>
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#include "../../PulseInternal.h"
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#include "D3D11.h"
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#include "D3D11Device.h"
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bool PuD3D11IsDedicatedAdapter(IDXGIAdapter1* adapter)
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{
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DXGI_ADAPTER_DESC1 desc;
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if(FAILED(adapter->lpVtbl->GetDesc1(adapter, &desc)))
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return false;
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bool has_dedicated_memory = desc.DedicatedVideoMemory > 0;
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bool is_software_adapter = wcsstr(desc.Description, L"Microsoft Basic Render") != PULSE_NULLPTR;
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// Known vendor IDs
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const uint32_t NVIDIA = 0x10DE;
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const uint32_t AMD = 0x1002;
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bool is_known_vendor = (desc.VendorId == NVIDIA || desc.VendorId == AMD);
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return has_dedicated_memory && is_known_vendor && !is_software_adapter;
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}
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static uint64_t PuD3D11ScoreAdapter(ID3D11Device* device, IDXGIAdapter1* adapter)
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{
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}
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PulseDevice PuD3D11CreateDevice(PulseBackend backend, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count)
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{
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PULSE_CHECK_HANDLE_RETVAL(backend, PULSE_NULLPTR);
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PulseDevice pulse_device = (PulseDeviceHandler*)calloc(1, sizeof(PulseDeviceHandler));
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PULSE_CHECK_ALLOCATION_RETVAL(pulse_device, PULSE_NULL_HANDLE);
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D3D11Device* device = (D3D11Device*)calloc(1, sizeof(D3D11Device));
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PULSE_CHECK_ALLOCATION_RETVAL(device, PULSE_NULL_HANDLE);
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pulse_device->driver_data = device;
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pulse_device->backend = backend;
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CreateDXGIFactory1(&IID_IDXGIFactory, (void**)&device->factory);
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for(uint32_t i = 0; device->factory->lpVtbl->EnumAdapters1(device->factory, i, &device->adapter) != DXGI_ERROR_NOT_FOUND; i++)
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{
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DXGI_ADAPTER_DESC1 desc;
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device->adapter->lpVtbl->GetDesc1(device->adapter, &desc);
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device->adapter->lpVtbl->Release(device->adapter);
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}
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device->factory->lpVtbl->Release(device->factory);
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return pulse_device;
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}
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void PuD3D11DestroyDevice(PulseDevice device)
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{
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}
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