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implementing webgpu pipeline, fixing vulkan compute pass
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@@ -99,6 +99,8 @@ PULSE_API void PulseEndComputePass(PulseComputePass pass)
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memset(pass->readonly_storage_buffers, 0, PULSE_MAX_READ_BUFFERS_BOUND * sizeof(PulseBuffer));
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memset(pass->readwrite_storage_buffers, 0, PULSE_MAX_WRITE_BUFFERS_BOUND * sizeof(PulseBuffer));
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pass->cmd->device->PFN_EndComputePass(pass);
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pass->current_pipeline = PULSE_NULL_HANDLE;
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pass->is_recording = false;
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