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@@ -35,11 +35,9 @@ bool WebGPUIsFenceReady(PulseDevice device, PulseFence fence)
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{
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PULSE_UNUSED(device);
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WebGPUFence* webgpu_fence = WEBGPU_RETRIEVE_DRIVER_DATA_AS(fence, WebGPUFence*);
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return atomic_load(&webgpu_fence->signal) == true;
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return atomic_load(&webgpu_fence->signal);
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}
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#include <stdio.h>
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bool WebGPUWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all)
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{
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PULSE_UNUSED(device);
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