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@@ -2,19 +2,149 @@
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <stdatomic.h>
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#include <time.h>
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#include <Pulse.h>
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#include "../../PulseInternal.h"
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#include "WebGPU.h"
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#include "WebGPUDevice.h"
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#include "webgpu.h"
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#include "WebGPUBuffer.h"
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PulseBuffer WebGPUCreateBuffer(PulseDevice device, const PulseBufferCreateInfo* create_infos)
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{
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WebGPUDevice* webgpu_device = WEBGPU_RETRIEVE_DRIVER_DATA_AS(device, WebGPUDevice*);
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PulseBufferHandler* buffer = (PulseBufferHandler*)calloc(1, sizeof(PulseBufferHandler));
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PULSE_CHECK_ALLOCATION_RETVAL(buffer, PULSE_NULL_HANDLE);
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WebGPUBuffer* webgpu_buffer = (WebGPUBuffer*)calloc(1, sizeof(WebGPUBuffer));
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PULSE_CHECK_ALLOCATION_RETVAL(webgpu_buffer, PULSE_NULL_HANDLE);
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buffer->device = device;
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buffer->driver_data = webgpu_buffer;
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buffer->size = create_infos->size;
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buffer->usage = create_infos->usage;
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bool is_storage = false;
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WGPUBufferDescriptor descriptor = { 0 };
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descriptor.mappedAtCreation = false;
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descriptor.size = buffer->size;
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if(buffer->usage & PULSE_BUFFER_USAGE_STORAGE_READ || buffer->usage & PULSE_BUFFER_USAGE_STORAGE_WRITE)
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{
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descriptor.usage |= WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc;
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is_storage = true;
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}
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if(buffer->usage & PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD)
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{
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descriptor.usage |= WGPUBufferUsage_CopyDst;
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if(!is_storage)
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descriptor.usage |= WGPUBufferUsage_MapRead;
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}
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if(buffer->usage & PULSE_BUFFER_USAGE_TRANSFER_UPLOAD)
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descriptor.usage |= WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc;
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if(buffer->usage & PULSE_INTERNAL_BUFFER_USAGE_UNIFORM_ACCESS)
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descriptor.usage |= WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc;
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webgpu_buffer->buffer = wgpuDeviceCreateBuffer(webgpu_device->device, &descriptor);
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if(webgpu_buffer->buffer == PULSE_NULLPTR)
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{
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free(webgpu_buffer);
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free(buffer);
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return PULSE_NULL_HANDLE;
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}
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return buffer;
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}
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bool WebGPUMapBuffer(PulseBuffer buffer, void** data)
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#include <stdio.h>
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static void WebGPUMapBufferCallback(WGPUMapAsyncStatus status, WGPUStringView message, void* userdata1, void* userdata2)
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{
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atomic_int* mapping_finished = (atomic_int*)userdata1;
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PulseBuffer buffer = (PulseBuffer)userdata2;
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puts("test");
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if(status == WGPUMapAsyncStatus_Success)
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atomic_store(mapping_finished, 1);
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else
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{
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const char* reasons[] = {
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"nvm it was successfull",
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"instance has been dropped",
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"an error occured",
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"mapping was aborted",
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};
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if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(buffer->device->backend))
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PulseLogErrorFmt(buffer->device->backend, "(WebGPU) buffer mapping failed because %s. %.*s", reasons[status], message.length, message.data);
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PulseSetInternalError(PULSE_ERROR_MAP_FAILED);
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atomic_store(mapping_finished, 2);
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}
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}
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bool WebGPUMapBuffer(PulseBuffer buffer, PulseMapMode mode, void** data)
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{
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WebGPUBuffer* webgpu_buffer = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer, WebGPUBuffer*);
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// If we only upload we can just use wgpuQueueWriteBuffer
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// https://toji.dev/webgpu-best-practices/buffer-uploads.html
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if(mode == PULSE_MAP_WRITE)
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{
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if(webgpu_buffer->map == PULSE_NULLPTR)
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webgpu_buffer->map = malloc(buffer->size);
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else
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webgpu_buffer->map = realloc(webgpu_buffer->map, buffer->size);
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PULSE_CHECK_ALLOCATION_RETVAL(webgpu_buffer->map, false);
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}
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else
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{
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atomic_int mapping_finished;
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atomic_store(&mapping_finished, 0);
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const uint32_t timeout = 5000;
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clock_t start = clock();
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webgpu_buffer->map = PULSE_NULLPTR;
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WGPUBufferMapCallbackInfo callback_info = { 0 };
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callback_info.mode = WGPUCallbackMode_AllowSpontaneous;
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callback_info.callback = WebGPUMapBufferCallback;
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callback_info.userdata1 = &mapping_finished;
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callback_info.userdata2 = buffer;
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wgpuBufferMapAsync(webgpu_buffer->buffer, WGPUMapMode_Read, 0, buffer->size, callback_info);
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while(atomic_load(&mapping_finished) == 0)
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{
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clock_t elapsed = clock() - start;
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if(elapsed > timeout)
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{
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if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(buffer->device->backend))
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PulseLogError(buffer->device->backend, "(WebGPU) buffer mapping failed (timeout)");
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PulseSetInternalError(PULSE_ERROR_MAP_FAILED);
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return false;
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}
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PulseSleep(1); // 1ms
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}
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if(atomic_load(&mapping_finished) == 1)
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webgpu_buffer->map = (void*)wgpuBufferGetConstMappedRange(webgpu_buffer->buffer, 0, WGPU_WHOLE_MAP_SIZE);
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}
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if(webgpu_buffer->map == PULSE_NULLPTR)
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return false;
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webgpu_buffer->current_map_mode = mode;
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*data = webgpu_buffer->map;
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return true;
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}
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void WebGPUUnmapBuffer(PulseBuffer buffer)
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{
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WebGPUDevice* webgpu_device = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer->device, WebGPUDevice*);
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WebGPUBuffer* webgpu_buffer = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer, WebGPUBuffer*);
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if(webgpu_buffer->current_map_mode == PULSE_MAP_WRITE)
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wgpuQueueWriteBuffer(webgpu_device->queue, webgpu_buffer->buffer, 0, webgpu_buffer->map, buffer->size);
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else
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wgpuBufferUnmap(webgpu_buffer->buffer);
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webgpu_buffer->map = PULSE_NULLPTR;
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}
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bool WebGPUCopyBufferToBuffer(PulseCommandList cmd, const PulseBufferRegion* src, const PulseBufferRegion* dst)
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@@ -27,4 +157,9 @@ bool WebGPUCopyBufferToImage(PulseCommandList cmd, const PulseBufferRegion* src,
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void WebGPUDestroyBuffer(PulseDevice device, PulseBuffer buffer)
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{
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PULSE_UNUSED(device);
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WebGPUBuffer* webgpu_buffer = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer, WebGPUBuffer*);
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wgpuBufferRelease(webgpu_buffer->buffer);
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free(webgpu_buffer);
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free(buffer);
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}
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