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https://github.com/Kbz-8/Pulse.git
synced 2026-01-11 07:23:35 +00:00
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@@ -3,13 +3,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#define CHECK_PULSE_HANDLE_RETVAL(handle, retval) \
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if(handle == PULSE_NULL_HANDLE) \
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{ \
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fprintf(stderr, "Error: %s\n", PulseVerbaliseErrorType(PulseGetLastErrorType())); \
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return retval; \
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} \
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void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
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{
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if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_ERROR)
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@@ -23,62 +16,85 @@ void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
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printf("Pulse: %s\n", message);
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}
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#define BUFFER_SIZE (256 * sizeof(uint32_t))
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int main(void)
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{
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PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_VULKAN, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_HIGH_DEBUG);
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CHECK_PULSE_HANDLE_RETVAL(backend, 1);
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PulseSetDebugCallback(backend, DebugCallBack);
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PulseDevice device = PulseCreateDevice(backend, NULL, 0);
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CHECK_PULSE_HANDLE_RETVAL(device, 1);
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const uint8_t shader_bytecode[] = {
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#include "shader.spv.h"
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};
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PulseComputePipelineCreateInfo info = { 0 };
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info.code_size = sizeof(shader_bytecode);
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info.code = shader_bytecode;
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info.entrypoint = "main";
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info.format = PULSE_SHADER_FORMAT_SPIRV_BIT;
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info.num_readwrite_storage_buffers = 1;
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PulseComputePipeline pipeline = PulseCreateComputePipeline(device, &info);
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CHECK_PULSE_HANDLE_RETVAL(pipeline, 1);
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PulseBufferCreateInfo buffer_create_info = { 0 };
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buffer_create_info.size = 256 * sizeof(uint32_t);
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buffer_create_info.size = BUFFER_SIZE;
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buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ | PULSE_BUFFER_USAGE_STORAGE_WRITE | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
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PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info);
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CHECK_PULSE_HANDLE_RETVAL(buffer, 1);
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PulseFence fence = PulseCreateFence(device);
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CHECK_PULSE_HANDLE_RETVAL(fence, 1);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
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CHECK_PULSE_HANDLE_RETVAL(cmd, 1);
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// GPU computations
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{
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const uint8_t shader_bytecode[] = {
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#include "shader.spv.h"
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};
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PulseComputePass pass = PulseBeginComputePass(cmd);
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CHECK_PULSE_HANDLE_RETVAL(pass, 1);
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PulseBindStorageBuffers(pass, &buffer, 1);
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PulseBindComputePipeline(pass, pipeline);
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PulseDispatchComputations(pass, 32, 32, 1);
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PulseEndComputePass(pass);
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PulseComputePipelineCreateInfo info = { 0 };
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info.code_size = sizeof(shader_bytecode);
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info.code = shader_bytecode;
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info.entrypoint = "main";
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info.format = PULSE_SHADER_FORMAT_SPIRV_BIT;
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info.num_readwrite_storage_buffers = 1;
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PulseComputePipeline pipeline = PulseCreateComputePipeline(device, &info);
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if(!PulseSubmitCommandList(device, cmd, fence))
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fprintf(stderr, "Could not submit command list, %s\n", PulseVerbaliseErrorType(PulseGetLastErrorType()));
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if(!PulseWaitForFences(device, &fence, 1, true))
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fprintf(stderr, "Could not wait for fences, %s\n", PulseVerbaliseErrorType(PulseGetLastErrorType()));
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PulseFence fence = PulseCreateFence(device);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
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void* ptr;
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PulseMapBuffer(buffer, &ptr);
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for(uint32_t i = 0; i < 256; i++)
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printf("%d, ", ((int32_t*)ptr)[i]);
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puts("");
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PulseUnmapBuffer(buffer);
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PulseComputePass pass = PulseBeginComputePass(cmd);
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PulseBindStorageBuffers(pass, &buffer, 1);
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PulseBindComputePipeline(pass, pipeline);
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PulseDispatchComputations(pass, 32, 32, 1);
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PulseEndComputePass(pass);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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PulseDestroyComputePipeline(device, pipeline);
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PulseSubmitCommandList(device, cmd, fence);
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PulseWaitForFences(device, &fence, 1, true);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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PulseDestroyComputePipeline(device, pipeline);
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}
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// Get result and read it on CPU
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{
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PulseBufferCreateInfo staging_buffer_create_info = { 0 };
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staging_buffer_create_info.size = BUFFER_SIZE;
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staging_buffer_create_info.usage = PULSE_BUFFER_USAGE_TRANSFER_UPLOAD | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
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PulseBuffer staging_buffer = PulseCreateBuffer(device, &staging_buffer_create_info);
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PulseFence fence = PulseCreateFence(device);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_TRANSFER_ONLY);
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PulseBufferRegion src_region = { 0 };
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src_region.buffer = buffer;
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src_region.size = BUFFER_SIZE;
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PulseBufferRegion dst_region = { 0 };
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dst_region.buffer = staging_buffer;
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dst_region.size = BUFFER_SIZE;
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PulseCopyBufferToBuffer(cmd, &src_region, &dst_region);
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PulseSubmitCommandList(device, cmd, fence);
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PulseWaitForFences(device, &fence, 1, true);
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void* ptr;
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PulseMapBuffer(staging_buffer, PULSE_MAP_READ, &ptr);
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for(uint32_t i = 0; i < BUFFER_SIZE / sizeof(uint32_t); i++)
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printf("%d, ", ((int32_t*)ptr)[i]);
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puts("");
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PulseUnmapBuffer(staging_buffer);
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PulseDestroyBuffer(device, staging_buffer);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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}
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PulseDestroyBuffer(device, buffer);
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@@ -5,12 +5,6 @@
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#include <string.h>
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#define WGSL_SOURCE(...) #__VA_ARGS__
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#define CHECK_PULSE_HANDLE_RETVAL(handle, retval) \
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if(handle == PULSE_NULL_HANDLE) \
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{ \
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fprintf(stderr, "Error: '" #handle "' %s\n", PulseVerbaliseErrorType(PulseGetLastErrorType())); \
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return retval; \
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} \
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void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
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{
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@@ -25,6 +19,8 @@ void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
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printf("Pulse: %s\n", message);
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}
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#define BUFFER_SIZE (256 * sizeof(uint32_t))
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const char* wgsl_source = WGSL_SOURCE(
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@compute @workgroup_size(32, 32, 1)
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fn main(@builtin(global_invocation_id) grid: vec3u)
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@@ -35,39 +31,78 @@ const char* wgsl_source = WGSL_SOURCE(
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int main(void)
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{
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PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT, PULSE_HIGH_DEBUG);
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CHECK_PULSE_HANDLE_RETVAL(backend, 1);
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PulseSetDebugCallback(backend, DebugCallBack);
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PulseDevice device = PulseCreateDevice(backend, NULL, 0);
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CHECK_PULSE_HANDLE_RETVAL(device, 1);
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PulseComputePipelineCreateInfo info = { 0 };
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info.code_size = strlen(wgsl_source);
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info.code = (const uint8_t*)wgsl_source;
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info.entrypoint = "main";
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info.format = PULSE_SHADER_FORMAT_WGSL_BIT;
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PulseBufferCreateInfo buffer_create_info = { 0 };
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buffer_create_info.size = BUFFER_SIZE;
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buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ | PULSE_BUFFER_USAGE_STORAGE_WRITE | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
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PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info);
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PulseComputePipeline pipeline = PulseCreateComputePipeline(device, &info);
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CHECK_PULSE_HANDLE_RETVAL(pipeline, 1);
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// GPU computations
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{
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PulseComputePipelineCreateInfo info = { 0 };
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info.code_size = strlen(wgsl_source);
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info.code = (const uint8_t*)wgsl_source;
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info.entrypoint = "main";
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info.format = PULSE_SHADER_FORMAT_WGSL_BIT;
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info.num_readwrite_storage_buffers = 1;
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PulseComputePipeline pipeline = PulseCreateComputePipeline(device, &info);
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PulseFence fence = PulseCreateFence(device);
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CHECK_PULSE_HANDLE_RETVAL(fence, 1);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
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CHECK_PULSE_HANDLE_RETVAL(cmd, 1);
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PulseFence fence = PulseCreateFence(device);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
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PulseComputePass pass = PulseBeginComputePass(cmd);
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CHECK_PULSE_HANDLE_RETVAL(pass, 1);
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PulseBindComputePipeline(pass, pipeline);
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PulseDispatchComputations(pass, 32, 32, 1);
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PulseEndComputePass(pass);
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PulseComputePass pass = PulseBeginComputePass(cmd);
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// PulseBindStorageBuffers(pass, &buffer, 1);
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PulseBindComputePipeline(pass, pipeline);
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PulseDispatchComputations(pass, 32, 32, 1);
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PulseEndComputePass(pass);
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if(!PulseSubmitCommandList(device, cmd, fence))
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fprintf(stderr, "Could not submit command list, %s\n", PulseVerbaliseErrorType(PulseGetLastErrorType()));
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if(!PulseWaitForFences(device, &fence, 1, true))
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fprintf(stderr, "Could not wait for fences, %s\n", PulseVerbaliseErrorType(PulseGetLastErrorType()));
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PulseSubmitCommandList(device, cmd, fence);
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PulseWaitForFences(device, &fence, 1, true);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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PulseDestroyComputePipeline(device, pipeline);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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PulseDestroyComputePipeline(device, pipeline);
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}
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// Get result and read it on CPU
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{
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PulseBufferCreateInfo staging_buffer_create_info = { 0 };
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staging_buffer_create_info.size = BUFFER_SIZE;
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staging_buffer_create_info.usage = PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
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PulseBuffer staging_buffer = PulseCreateBuffer(device, &staging_buffer_create_info);
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PulseFence fence = PulseCreateFence(device);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_TRANSFER_ONLY);
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PulseBufferRegion src_region = { 0 };
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src_region.buffer = buffer;
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src_region.size = BUFFER_SIZE;
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PulseBufferRegion dst_region = { 0 };
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dst_region.buffer = staging_buffer;
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dst_region.size = BUFFER_SIZE;
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PulseCopyBufferToBuffer(cmd, &src_region, &dst_region);
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PulseSubmitCommandList(device, cmd, fence);
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PulseWaitForFences(device, &fence, 1, true);
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void* ptr;
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PulseMapBuffer(staging_buffer, PULSE_MAP_READ, &ptr);
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for(uint32_t i = 0; i < BUFFER_SIZE / sizeof(uint32_t); i++)
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printf("%d, ", ((int32_t*)ptr)[i]);
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puts("");
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PulseUnmapBuffer(staging_buffer);
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PulseDestroyBuffer(device, staging_buffer);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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}
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PulseDestroyBuffer(device, buffer);
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PulseDestroyDevice(device);
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PulseUnloadBackend(backend);
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@@ -2,8 +2,10 @@ option("examples", { description = "Build the examples", default = false })
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if has_config("examples") then
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set_group("Examples")
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if not is_plat("wasm") then
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if not is_plat("wasm") and has_config("vulkan") then
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includes("Vulkan/xmake.lua")
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end
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includes("WebGPU/xmake.lua")
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if has_config("webgpu") then
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includes("WebGPU/xmake.lua")
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end
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end
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