working on d3d11 backend

This commit is contained in:
2025-09-05 00:08:58 +02:00
parent 84bb6854c1
commit aceec58473
16 changed files with 269 additions and 68 deletions

View File

@@ -13,7 +13,7 @@
typedef struct Direct3D11ComputePipeline
{
int dummy;
ID3D11ComputeShader* shader;
} Direct3D11ComputePipeline;
PulseComputePipeline Direct3D11CreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info);