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fixing vulkan issue
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@@ -448,13 +448,11 @@ void VulkanDestroyDescriptorSetPool(VulkanDescriptorSetPool* pool)
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{
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{
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if(pool->used_sets[i] != PULSE_NULLPTR)
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if(pool->used_sets[i] != PULSE_NULLPTR)
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{
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{
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vulkan_device->vkDestroyDescriptorSetLayout(vulkan_device->device, pool->used_sets[i]->layout->layout, PULSE_NULLPTR);
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free(pool->used_sets[i]);
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free(pool->used_sets[i]);
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pool->used_sets[i] = PULSE_NULLPTR;
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pool->used_sets[i] = PULSE_NULLPTR;
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}
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}
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if(pool->free_sets[i] != PULSE_NULLPTR)
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if(pool->free_sets[i] != PULSE_NULLPTR)
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{
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{
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vulkan_device->vkDestroyDescriptorSetLayout(vulkan_device->device, pool->free_sets[i]->layout->layout, PULSE_NULLPTR);
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free(pool->free_sets[i]);
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free(pool->free_sets[i]);
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pool->free_sets[i] = PULSE_NULLPTR;
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pool->free_sets[i] = PULSE_NULLPTR;
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}
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}
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@@ -51,6 +51,7 @@ bool VulkanInitLoader()
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};
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};
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#else
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#else
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const char* libnames[] = {
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const char* libnames[] = {
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"/home/kbz8/Documents/SwiftShader/build/bin/libvulkan.so.1",
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"libvulkan.so.1",
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"libvulkan.so.1",
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"libvulkan.so"
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"libvulkan.so"
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};
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};
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