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https://github.com/Kbz-8/Pulse.git
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software
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@@ -29,6 +29,38 @@ int main(void)
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buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ | PULSE_BUFFER_USAGE_STORAGE_WRITE | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
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PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info);
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// GPU computations
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{
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const uint8_t shader_bytecode[] = {
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#include "shader.spv.h"
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};
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PulseComputePipelineCreateInfo info = { 0 };
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info.code_size = sizeof(shader_bytecode);
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info.code = shader_bytecode;
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info.entrypoint = "main";
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info.format = PULSE_SHADER_FORMAT_SPIRV_BIT;
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info.num_readwrite_storage_buffers = 1;
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PulseComputePipeline pipeline = PulseCreateComputePipeline(device, &info);
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PulseFence fence = PulseCreateFence(device);
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PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
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PulseComputePass pass = PulseBeginComputePass(cmd);
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//PulseBindStorageBuffers(pass, &buffer, 1);
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PulseBindComputePipeline(pass, pipeline);
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PulseDispatchComputations(pass, 16, 1, 1);
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PulseEndComputePass(pass);
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PulseSubmitCommandList(device, cmd, fence);
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PulseWaitForFences(device, &fence, 1, true);
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PulseReleaseCommandList(device, cmd);
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PulseDestroyFence(device, fence);
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PulseDestroyComputePipeline(device, pipeline);
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}
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// Get result and read it on CPU
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{
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PulseBufferCreateInfo staging_buffer_create_info = { 0 };
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@@ -14,12 +14,12 @@ struct SSBO
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external
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{
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[set(1), binding(0)] ssbo: storage[SSBO],
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//[set(1), binding(0)] ssbo: storage[SSBO],
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}
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[entry(compute)]
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[workgroup(32, 32, 1)]
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[workgroup(16, 16, 1)]
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fn main(input: Input)
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{
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ssbo.data[input.indices.x * input.indices.y] = i32(input.indices.x * input.indices.y);
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//ssbo.data[input.indices.x * input.indices.y] = i32(input.indices.x * input.indices.y);
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}
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