adding backend bootstrapper

This commit is contained in:
2025-08-27 23:36:32 +02:00
parent 08d25cd631
commit 84bb6854c1
33 changed files with 925 additions and 7 deletions

29
Sources/Backends/D3D11/D3D11CommandList.h git.filemode.normal_file
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// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#ifdef PULSE_ENABLE_D3D11_BACKEND
#ifndef PULSE_D3D11_COMMAND_LIST_H_
#define PULSE_D3D11_COMMAND_LIST_H_
#include <stdatomic.h>
#include <tinycthread.h>
#include "D3D11.h"
#include "D3D11Fence.h"
typedef struct Direct3D11CommandList
{
int dummy;
} Direct3D11CommandList;
PulseCommandList Direct3D11RequestCommandList(PulseDevice device, PulseCommandListUsage usage);
bool Direct3D11SubmitCommandList(PulseDevice device, PulseCommandList cmd, PulseFence fence);
void Direct3D11ReleaseCommandList(PulseDevice device, PulseCommandList cmd);
#endif // PULSE_D3D11_COMMAND_LIST_H_
#endif // PULSE_ENABLE_D3D11_BACKEND