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https://github.com/Kbz-8/Pulse.git
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fences
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@@ -3,20 +3,59 @@
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#include "../../PulseInternal.h"
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#include "WebGPU.h"
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#include "WebGPUFence.h"
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PulseFence WebGPUCreateFence(PulseDevice device)
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{
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PULSE_UNUSED(device);
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PulseFence fence = (PulseFence)calloc(1, sizeof(PulseFence));
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PULSE_CHECK_ALLOCATION_RETVAL(fence, PULSE_NULL_HANDLE);
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WebGPUFence* webgpu_fence = (WebGPUFence*)calloc(1, sizeof(WebGPUFence));
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PULSE_CHECK_ALLOCATION_RETVAL(webgpu_fence, PULSE_NULL_HANDLE);
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atomic_store(&webgpu_fence->signal, true);
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fence->driver_data = webgpu_fence;
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return fence;
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}
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void WebGPUDestroyFence(PulseDevice device, PulseFence fence)
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{
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PULSE_UNUSED(device);
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free(fence->driver_data);
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free(fence);
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}
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bool WebGPUIsFenceReady(PulseDevice device, PulseFence fence)
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{
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PULSE_UNUSED(device);
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WebGPUFence* webgpu_fence = WEBGPU_RETRIEVE_DRIVER_DATA_AS(fence, WebGPUFence*);
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return atomic_load(&webgpu_fence->signal) == true;
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}
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#include <stdio.h>
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bool WebGPUWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all)
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{
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PULSE_UNUSED(device);
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if(fences_count == 0)
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return true;
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uint32_t fences_to_wait = fences_count;
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while(fences_to_wait != 0)
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{
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for(uint32_t i = 0; i < fences_count; i++)
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{
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if(WebGPUIsFenceReady(device, fences[i]))
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fences_to_wait--;
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}
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if(!wait_for_all && fences_to_wait != fences_count)
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return true;
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PulseSleep(1); // 1ms
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}
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return true;
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}
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