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https://github.com/Kbz-8/Pulse.git
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working on OpenGL loading
This commit is contained in:
213
Sources/Backends/OpenGL/OpenGLDevice.c
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213
Sources/Backends/OpenGL/OpenGLDevice.c
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <stdio.h>
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#include <string.h>
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#include <Pulse.h>
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#include "../../PulseInternal.h"
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#include "OpenGL.h"
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#include "OpenGLComputePipeline.h"
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#include "OpenGLCommandList.h"
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#include "OpenGLDevice.h"
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#include "OpenGLFence.h"
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#include "OpenGLBuffer.h"
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#include "OpenGLImage.h"
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#include "OpenGLComputePass.h"
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static const char* OpenGLFunctionIndexToFunctionName[] = {
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#define PULSE_OPENGL_FUNCTION(fn, T) #fn,
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#include "OpenGLFunctions.h"
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#undef PULSE_OPENGL_FUNCTION
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};
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typedef GLFunction(*GLFunctionLoad)(const char*);
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const char* OpenGLVerbaliseError(GLenum code)
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{
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switch (code)
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{
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// OpenGL / OpenGL ES error codes
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case GL_INVALID_ENUM: return "an unacceptable value is specified for an enumerated argument";
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case GL_INVALID_VALUE: return "a numeric argument is out of range";
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case GL_INVALID_OPERATION: return "the specified operation is not allowed in the current state";
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case GL_INVALID_FRAMEBUFFER_OPERATION: return "the framebuffer object is not complete";
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case GL_OUT_OF_MEMORY: return "there is not enough memory left to execute the command";
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// OpenGL error codes
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case GL_STACK_UNDERFLOW: return "an attempt has been made to perform an operation that would cause an internal stack to underflow";
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case GL_STACK_OVERFLOW: return "an attempt has been made to perform an operation that would cause an internal stack to overflow";
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default: break;
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}
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return "unknown OpenGL error";
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}
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static void PulseCheckGLError(PulseDevice device, const char* function)
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{
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
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GLenum err = ((PFNGLGETERRORPROC)opengl_device->original_function_ptrs[glGetError])();
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if(err == GL_NO_ERROR)
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return;
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char message[4096] = { 0 };
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snprintf(message, 4096, "%s call to %s failed. Unrolling the error stack:\n", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", function);
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int i = 0;
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for(; err != GL_NO_ERROR; err = ((PFNGLGETERRORPROC)opengl_device->original_function_ptrs[glGetError])(), i++)
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snprintf(message + strlen(message), 4096 - strlen(message), " #%d %s\n", i, OpenGLVerbaliseError(err));
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PulseLogBackend(device->backend, PULSE_DEBUG_MESSAGE_SEVERITY_ERROR, message, __FILE__, function, 0);
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}
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static void OpenGLDeviceMakeCurrent(PulseDevice device)
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{
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
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#ifdef PULSE_PLAT_WINDOWS
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if(opengl_device->context_type == OPENGL_CONTEXT_WGL)
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{} // TODO: WGL
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else
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{
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EGLInstance* instance = &opengl_device->egl_instance;
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instance->eglMakeCurrent(instance->display, instance->surface, instance->surface, instance->context);
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}
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#else
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EGLInstance* instance = &opengl_device->egl_instance;
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instance->eglMakeCurrent(instance->display, instance->surface, instance->surface, instance->context);
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#endif
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}
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#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) \
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static ret PulseOpenGLWrapper_##fn arg_list \
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{ \
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); \
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OpenGLDeviceMakeCurrent(device); \
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ret result = ((cast)opengl_device->original_function_ptrs[fn]) param_list; \
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if(device->backend->debug_level != PULSE_NO_DEBUG) \
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PulseCheckGLError(device, #fn); \
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return result; \
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}
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#define PULSE_OPENGL_WRAPPER(fn, arg_list, param_list, cast) \
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static void PulseOpenGLWrapper_##fn arg_list \
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{ \
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); \
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OpenGLDeviceMakeCurrent(device); \
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((cast)opengl_device->original_function_ptrs[fn]) param_list; \
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if(device->backend->debug_level != PULSE_NO_DEBUG) \
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PulseCheckGLError(device, #fn); \
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}
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#include "OpenGLWraps.h"
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#undef PULSE_OPENGL_WRAPPER
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#undef PULSE_OPENGL_WRAPPER_RET
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static bool OpenGLLoadFunction(PulseDevice device, OpenGLFunctionIndex index)
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{
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
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GLFunctionLoad load = PULSE_NULLPTR;
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#ifdef PULSE_PLAT_WINDOWS
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if(opengl_device->context_type == OPENGL_CONTEXT_WGL)
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{} // TODO: WGL
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else
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load = (GLFunctionLoad)opengl_device->egl_instance.eglGetProcAddress;
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#else
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load = (GLFunctionLoad)opengl_device->egl_instance.eglGetProcAddress;
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#endif
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GLFunction fn = load(OpenGLFunctionIndexToFunctionName[index]);
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if(!fn)
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{
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PulseSetInternalError(PULSE_ERROR_INITIALIZATION_FAILED);
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return false;
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}
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opengl_device->original_function_ptrs[index] = fn;
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return true;
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}
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static bool OpenGLLoadFunctions(PulseDevice device)
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{
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
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for(int i = 0; i < OPENGL_FUNCTION_INDEX_END_ENUM; i++)
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{
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if(!OpenGLLoadFunction(device, i))
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return false;
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}
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#define PULSE_OPENGL_FUNCTION(fn, T) opengl_device->fn = PulseOpenGLWrapper_##fn;
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#include "OpenGLFunctions.h"
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#undef PULSE_OPENGL_FUNCTION
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return true;
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}
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PulseDevice OpenGLCreateDevice(PulseBackend backend, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count)
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{
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PULSE_CHECK_HANDLE_RETVAL(backend, PULSE_NULLPTR);
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PulseDevice pulse_device = (PulseDeviceHandler*)calloc(1, sizeof(PulseDeviceHandler));
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PULSE_CHECK_ALLOCATION_RETVAL(pulse_device, PULSE_NULL_HANDLE);
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OpenGLDevice* device = (OpenGLDevice*)calloc(1, sizeof(OpenGLDevice));
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PULSE_CHECK_ALLOCATION_RETVAL(device, PULSE_NULL_HANDLE);
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pulse_device->driver_data = device;
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pulse_device->backend = backend;
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#ifdef PULSE_PLAT_WINDOWS
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// WGL support
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if(opengl_device->context_type == OPENGL_CONTEXT_WGL)
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{
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// TODO: WGL
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device->context_type = OPENGL_CONTEXT_WGL;
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}
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else
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{
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EGLLoadInstance(&device->egl_instance, forbiden_devices, forbiden_devices_count, backend->backend == PULSE_BACKEND_OPENGL_ES);
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device->context_type = OPENGL_CONTEXT_EGL;
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}
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#else
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EGLLoadInstance(&device->egl_instance, forbiden_devices, forbiden_devices_count, backend->backend == PULSE_BACKEND_OPENGL_ES);
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device->context_type = OPENGL_CONTEXT_EGL;
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#endif
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if(!OpenGLLoadFunctions(pulse_device))
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{
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EGLUnloadInstance(&device->egl_instance);
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PulseSetInternalError(PULSE_ERROR_INITIALIZATION_FAILED);
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return PULSE_NULL_HANDLE;
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}
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PULSE_LOAD_DRIVER_DEVICE(OpenGL);
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if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(backend))
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PulseLogInfoFmt(backend, "%s created device from %s", backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", device->glGetString(pulse_device, GL_RENDERER));
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return pulse_device;
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}
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void OpenGLDestroyDevice(PulseDevice device)
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{
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
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if(opengl_device == PULSE_NULLPTR)
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return;
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#ifdef PULSE_PLAT_WINDOWS
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if(opengl_device->context_type == OPENGL_CONTEXT_WGL)
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{} // TODO: WGL
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else
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EGLUnloadInstance(&opengl_device->egl_instance);
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#else
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EGLUnloadInstance(&opengl_device->egl_instance);
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#endif
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free(opengl_device);
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free(device);
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}
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