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adding bindsgroup reflection to WebGPU backend
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@@ -239,11 +239,11 @@ void TestBufferCopyImage()
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PulseImageRegion dst_region = { 0 };
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dst_region.image = image;
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dst_region.width = 8;
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dst_region.height = 1;
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dst_region.depth = 1;
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dst_region.x = 1;
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dst_region.height = 0;
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dst_region.depth = 0;
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dst_region.x = 0;
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dst_region.y = 1;
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dst_region.z = 1;
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dst_region.z = 0;
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dst_region.layer = 1;
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TEST_ASSERT_TRUE_MESSAGE(PulseCopyBufferToImage(cmd, &src_region, &dst_region), PulseVerbaliseErrorType(PulseGetLastErrorType()));
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