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adding D3D11 unit tests, removing raw HLSL support
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@@ -39,9 +39,8 @@ local backends = {
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if is_plat("linux") then
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add_sysincludedirs("/usr/include/dxvk")
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add_syslinks("dxvk_d3d11", "dxvk_dxgi")
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add_defines("PULSE_D3D11_COMPILER_UNAVAILABLE")
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else
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add_syslinks("d3d11", "d3dcompiler_47", "dxgi", "windowscodecs")
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add_syslinks("d3d11", "dxgi", "windowscodecs")
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end
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end
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},
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