adding D3D11 unit tests, removing raw HLSL support

This commit is contained in:
2025-09-12 00:54:15 +02:00
parent 6dd129cf35
commit 62beb8d316
27 changed files with 381 additions and 106 deletions

View File

@@ -35,4 +35,7 @@ bool Direct3D11BlitImage(PulseCommandList cmd, const PulseImageRegion* src, cons
void Direct3D11DestroyImage(PulseDevice device, PulseImage image)
{
Direct3D11Image* d3d11_image = D3D11_RETRIEVE_DRIVER_DATA_AS(image, Direct3D11Image*);
free(d3d11_image);
free(image);
}