working on images, adding unit tests for image and buffers

This commit is contained in:
2024-12-08 03:16:10 +01:00
parent f020d8bf2c
commit 52850323fd
21 changed files with 697 additions and 25 deletions

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Sources/Backends/D3D11/D3D11.h git.filemode.normal_file
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// Copyright (C) 2024 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#ifdef PULSE_ENABLE_D3D11_BACKEND
#ifndef PULSE_D3D11_H_
#define PULSE_D3D11_H_
PulseBackendFlags D3D11CheckSupport(PulseBackendFlags candidates, PulseShaderFormatsFlags shader_formats_used); // Return PULSE_BACKEND_VULKAN in case of success and PULSE_BACKEND_INVALID otherwise
#endif // PULSE_D3D11_H_
#endif // PULSE_ENABLE_D3D11_BACKEND