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working on WebGPU support
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Sources/Backends/WebGPU/WebGPUFence.h
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Sources/Backends/WebGPU/WebGPUFence.h
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#ifdef PULSE_ENABLE_WEBGPU_BACKEND
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#ifndef PULSE_WEBGPU_FENCE_H_
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#define PULSE_WEBGPU_FENCE_H_
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#include <webgpu/webgpu.h>
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#include <Pulse.h>
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PulseFence WebGPUCreateFence(PulseDevice device);
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void WebGPUDestroyFence(PulseDevice device, PulseFence fence);
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bool WebGPUIsFenceReady(PulseDevice device, PulseFence fence);
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bool WebGPUWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all);
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#endif // PULSE_WEBGPU_FENCE_H_
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#endif // PULSE_ENABLE_WEBGPU_BACKEND
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