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Sources/Backends/OpenGL/OpenGL.h
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Sources/Backends/OpenGL/OpenGL.h
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// Copyright (C) 2025 kanel
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// This file is part of "Pulse"
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// For conditions of distribution and use, see copyright notice in LICENSE
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#include <Pulse.h>
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#ifdef PULSE_ENABLE_OPENGL_BACKEND
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#ifndef PULSE_OPENGL_H_
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#define PULSE_OPENGL_H_
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#define OPENGL_RETRIEVE_DRIVER_DATA_AS(handle, cast) ((cast)handle->driver_data)
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typedef struct OpenGLDriverData
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{
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} OpenGLDriverData;
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PulseBackendFlags OpenGLCheckSupport(PulseBackendFlags candidates, PulseShaderFormatsFlags shader_formats_used); // Return PULSE_BACKEND_OPENGL in case of success and PULSE_BACKEND_INVALID otherwise
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PulseBackendFlags OpenGLESCheckSupport(PulseBackendFlags candidates, PulseShaderFormatsFlags shader_formats_used); // Return PULSE_BACKEND_OPENGL_ES in case of success and PULSE_BACKEND_INVALID otherwise
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#endif // PULSE_OPENGL_H_
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#endif // PULSE_ENABLE_OPENGL_BACKEND
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