working on software backend

This commit is contained in:
2025-03-04 00:13:32 +01:00
parent 8c7b2bb44f
commit 211700b955
19 changed files with 539 additions and 32 deletions

1
Examples/Software/.gitignore vendored git.filemode.normal_file
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@@ -0,0 +1 @@
*.spv.h

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@@ -16,12 +16,57 @@ void DebugCallBack(PulseDebugMessageSeverity severity, const char* message)
printf("Pulse: %s\n", message);
}
#define BUFFER_SIZE (256 * sizeof(uint32_t))
int main(void)
{
PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_SOFTWARE, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_HIGH_DEBUG);
PulseSetDebugCallback(backend, DebugCallBack);
PulseDevice device = PulseCreateDevice(backend, NULL, 0);
PulseBufferCreateInfo buffer_create_info = { 0 };
buffer_create_info.size = BUFFER_SIZE;
buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ | PULSE_BUFFER_USAGE_STORAGE_WRITE | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info);
// Get result and read it on CPU
{
PulseBufferCreateInfo staging_buffer_create_info = { 0 };
staging_buffer_create_info.size = BUFFER_SIZE;
staging_buffer_create_info.usage = PULSE_BUFFER_USAGE_TRANSFER_UPLOAD | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD;
PulseBuffer staging_buffer = PulseCreateBuffer(device, &staging_buffer_create_info);
PulseFence fence = PulseCreateFence(device);
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_TRANSFER_ONLY);
PulseBufferRegion src_region = { 0 };
src_region.buffer = buffer;
src_region.size = BUFFER_SIZE;
PulseBufferRegion dst_region = { 0 };
dst_region.buffer = staging_buffer;
dst_region.size = BUFFER_SIZE;
PulseCopyBufferToBuffer(cmd, &src_region, &dst_region);
PulseSubmitCommandList(device, cmd, fence);
PulseWaitForFences(device, &fence, 1, true);
void* ptr;
PulseMapBuffer(staging_buffer, PULSE_MAP_READ, &ptr);
for(uint32_t i = 0; i < BUFFER_SIZE / sizeof(uint32_t); i++)
printf("%d, ", ((int32_t*)ptr)[i]);
puts("");
PulseUnmapBuffer(staging_buffer);
PulseDestroyBuffer(device, staging_buffer);
PulseReleaseCommandList(device, cmd);
PulseDestroyFence(device, fence);
}
PulseDestroyBuffer(device, buffer);
PulseDestroyDevice(device);
PulseUnloadBackend(backend);
puts("Successfully executed Pulse example using Software backend !");

25
Examples/Software/shader.nzsl git.filemode.normal_file
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@@ -0,0 +1,25 @@
[nzsl_version("1.0")]
module;
struct Input
{
[builtin(global_invocation_indices)] indices: vec3[u32]
}
[layout(std430)]
struct SSBO
{
data: dyn_array[i32]
}
external
{
[set(1), binding(0)] ssbo: storage[SSBO],
}
[entry(compute)]
[workgroup(32, 32, 1)]
fn main(input: Input)
{
ssbo.data[input.indices.x * input.indices.y] = i32(input.indices.x * input.indices.y);
}

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@@ -1,7 +1,100 @@
add_repositories("nazara-engine-repo https://github.com/NazaraEngine/xmake-repo")
add_requires("nzsl >=2023.12.31", { configs = { shared = false, nzslc = true } })
if is_cross() then
add_requires("nzsl~host", { kind = "binary", host = true })
end
-- Yoinked from NZSL xmake repo
rule("find_nzsl")
on_config(function(target)
import("core.project.project")
import("core.tool.toolchain")
import("lib.detect.find_tool")
local envs
if is_plat("windows") then
local msvc = target:toolchain("msvc")
if msvc and msvc:check() then
envs = msvc:runenvs()
end
elseif is_plat("mingw") then
local mingw = target:toolchain("mingw")
if mingw and mingw:check() then
envs = mingw:runenvs()
end
end
target:data_set("nzsl_envs", envs)
local nzsl = project.required_package("nzsl~host") or project.required_package("nzsl")
local nzsldir
if nzsl then
nzsldir = path.join(nzsl:installdir(), "bin")
local osenvs = os.getenvs()
envs = envs or {}
for env, values in pairs(nzsl:get("envs")) do
local flatval = path.joinenv(values)
local oldenv = envs[env] or osenvs[env]
if not oldenv or oldenv == "" then
envs[env] = flatval
elseif not oldenv:startswith(flatval) then
envs[env] = flatval .. path.envsep() .. oldenv
end
end
end
local nzsla = find_tool("nzsla", { version = true, paths = nzsldir, envs = envs })
local nzslc = find_tool("nzslc", { version = true, paths = nzsldir, envs = envs })
target:data_set("nzsla", nzsla)
target:data_set("nzslc", nzslc)
target:data_set("nzsl_runenv", envs)
end)
rule_end()
rule("compile_shaders")
set_extensions(".nzsl")
add_deps("find_nzsl")
before_buildcmd_file(function(target, batchcmds, shaderfile, opt)
local outputdir = target:data("nzsl_includedirs")
local nzslc = target:data("nzslc")
local runenvs = target:data("nzsl_runenv")
assert(nzslc, "nzslc not found! please install nzsl package with nzslc enabled")
batchcmds:show_progress(opt.progress, "${color.build.object}compiling.shader %s", shaderfile)
local argv = { "--compile=spv-header", "--optimize" }
if outputdir then
batchcmds:mkdir(outputdir)
table.insert(argv, "--output=" .. outputdir)
end
local kind = target:data("plugin.project.kind") or ""
if kind:match("vs") then
table.insert(argv, "--log-format=vs")
end
table.insert(argv, shaderfile)
batchcmds:vrunv(nzslc.program, argv, { curdir = ".", envs = runenvs })
local outputfile = path.join(outputdir or path.directory(shaderfile), path.basename(shaderfile) .. ".spv.h")
batchcmds:add_depfiles(shaderfile)
batchcmds:add_depvalues(nzslc.version)
batchcmds:set_depmtime(os.mtime(outputfile))
batchcmds:set_depcache(target:dependfile(outputfile))
end)
rule_end()
target("SoftwareExample")
add_deps("pulse_gpu")
if is_plat("linux") then
set_extension(".x86_64")
end
add_rules("compile_shaders")
add_files("*.c")
add_files("*.nzsl")
target_end()