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working d3d11 device creation
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@@ -39,7 +39,7 @@ static const PulseCheckBackendSupportPFN backends_supports[] = {
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WebGPUCheckSupport,
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#endif
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#ifdef PULSE_ENABLE_D3D11_BACKEND
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PuD3D11CheckSupport,
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Direct3D11CheckSupport,
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#endif
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#ifdef PULSE_ENABLE_OPENGL_BACKEND
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OpenGLCheckSupport,
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