working d3d11 device creation

This commit is contained in:
2025-04-13 17:21:15 +02:00
parent e7f1c877e0
commit 1c2f6a35ab
7 changed files with 139 additions and 27 deletions

View File

@@ -23,6 +23,8 @@ int main(void)
PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_D3D11, PULSE_SHADER_FORMAT_DXBC_BIT, PULSE_HIGH_DEBUG);
PulseSetDebugCallback(backend, DebugCallBack);
PulseDevice device = PulseCreateDevice(backend, NULL, 0);
PulseDestroyDevice(device);
PulseUnloadBackend(backend);
puts("Successfully executed Pulse example using D3D11 !");
return 0;