fixing lz4 includes path
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@@ -1 +1,3 @@
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# NZigSL
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# NZigSL
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Simple Zig bindings for [CNZSL](https://github.com/NazaraEngine/ShaderLang).
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@@ -124,7 +124,7 @@ fn buildNzsl(
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lib.addSystemIncludePath(fmt.path("include"));
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lib.addSystemIncludePath(fmt.path("include"));
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lib.addSystemIncludePath(ordered_map.path("include"));
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lib.addSystemIncludePath(ordered_map.path("include"));
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lib.addSystemIncludePath(fast_float.path("include"));
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lib.addSystemIncludePath(fast_float.path("include"));
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lib.addSystemIncludePath(lz4.path("include"));
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lib.addSystemIncludePath(lz4.path("lib"));
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const flags = [_][]const u8{
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const flags = [_][]const u8{
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if (shared) "-DNZSL_DYNAMIC" else "-DNZSL_STATIC",
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if (shared) "-DNZSL_DYNAMIC" else "-DNZSL_STATIC",
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