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https://github.com/seekrs/MacroLibX.git
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84 lines
2.8 KiB
C++
84 lines
2.8 KiB
C++
#ifndef __MLX_GPU_BUFFER__
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#define __MLX_GPU_BUFFER__
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#include <Renderer/Enums.h>
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#include <Renderer/RenderCore.h>
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#include <Utils/Buffer.h>
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namespace mlx
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{
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class GPUBuffer
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{
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public:
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GPUBuffer() = default;
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void Init(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, CPUBuffer data);
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void Destroy() noexcept;
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bool CopyFrom(const GPUBuffer& buffer) noexcept;
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void Swap(GPUBuffer& buffer) noexcept;
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[[nodiscard]] MLX_FORCEINLINE void* GetMap() const noexcept { return m_memory.map; }
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[[nodiscard]] MLX_FORCEINLINE VkBuffer Get() const noexcept { return m_buffer; }
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[[nodiscard]] MLX_FORCEINLINE VkDeviceMemory GetMemory() const noexcept { return m_memory.memory; }
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[[nodiscard]] MLX_FORCEINLINE VkDeviceSize GetSize() const noexcept { return m_memory.size; }
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[[nodiscard]] MLX_FORCEINLINE VkDeviceSize GetOffset() const noexcept { return 0; }
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[[nodiscard]] inline bool IsInit() const noexcept { return m_buffer != VK_NULL_HANDLE; }
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~GPUBuffer() = default;
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protected:
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void PushToGPU() noexcept;
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protected:
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VkBuffer m_buffer = VK_NULL_HANDLE;
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VmaAllocation m_allocation;
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VkDeviceSize m_offset = 0;
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VkDeviceSize m_size = 0;
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void* p_map = nullptr;
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private:
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void CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VmaAllocationCreateInfo alloc_info);
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private:
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VkBufferUsageFlags m_usage = 0;
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};
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class VertexBuffer : public GPUBuffer
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{
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public:
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inline void Init(std::uint32_t size, VkBufferUsageFlags additional_flags = 0) { GPUBuffer::Init(BufferType::LowDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | additional_flags, {}); }
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void SetData(CPUBuffer data);
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inline void Bind(VkCommandBuffer cmd) const noexcept { VkDeviceSize offset = 0; vkCmdBindVertexBuffers(cmd, 0, 1, &m_buffer, &offset); }
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};
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class IndexBuffer : public GPUBuffer
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{
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public:
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inline void Init(std::uint32_t size, VkBufferUsageFlags additional_flags = 0) { GPUBuffer::Init(BufferType::LowDynamic, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT | additional_flags, {}); }
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void SetData(CPUBuffer data);
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inline void Bind(VkCommandBuffer cmd) const noexcept { vkCmdBindIndexBuffer(cmd, m_buffer, 0, VK_INDEX_TYPE_UINT32); }
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};
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class UniformBuffer
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{
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public:
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void Init(std::uint32_t size);
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void SetData(CPUBuffer data, std::size_t frame_index);
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void Destroy() noexcept;
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inline VkDeviceSize GetSize(int i) const noexcept { return m_buffers[i].GetSize(); }
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inline VkDeviceSize GetOffset(int i) const noexcept { return m_buffers[i].GetOffset(); }
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inline VkBuffer GetVk(int i) const noexcept { return m_buffers[i].Get(); }
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inline GPUBuffer& Get(int i) noexcept { return m_buffers[i]; }
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private:
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std::array<GPUBuffer, MAX_FRAMES_IN_FLIGHT> m_buffers;
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std::array<void*, MAX_FRAMES_IN_FLIGHT> m_maps;
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};
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}
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#endif
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