Files
MacroLibX/runtime/Includes/Maths/EulerAngles.inl
2024-09-02 09:44:42 +02:00

170 lines
4.3 KiB
C++

#pragma once
#include <Maths/EulerAngles.h>
namespace Scop
{
template<typename T>
constexpr EulerAngles<T>::EulerAngles(DegreeAngle<T> P, DegreeAngle<T> Y, DegreeAngle<T> R) :
pitch(P), yaw(Y), roll(R)
{}
template<typename T>
constexpr EulerAngles<T>::EulerAngles(const DegreeAngle<T> angles[3]) :
EulerAngles(angles[0], angles[1], angles[2])
{}
template<typename T>
template<AngleUnit Unit>
constexpr EulerAngles<T>::EulerAngles(const Angle<Unit, T>& angle) :
EulerAngles(angle.ToEulerAngles())
{}
template<typename T>
constexpr EulerAngles<T>::EulerAngles(const Quat<T>& quat) :
EulerAngles(quat.ToEulerAngles())
{}
template<typename T>
template<typename U>
constexpr EulerAngles<T>::EulerAngles(const EulerAngles<U>& angles) :
pitch(DegreeAngle<T>(angles.pitch)), yaw(DegreeAngle<T>(angles.yaw)), roll(DegreeAngle<T>(angles.roll))
{}
template<typename T>
constexpr bool EulerAngles<T>::ApproxEqual(const EulerAngles& angles, T maxDifference) const
{
return pitch.ApproxEqual(angles.pitch, maxDifference) && yaw.ApproxEqual(angles.yaw, maxDifference) && roll.ApproxEqual(angles.roll, maxDifference);
}
template<typename T>
constexpr EulerAngles<T>& EulerAngles<T>::Normalize()
{
pitch.Normalize();
yaw.Normalize();
roll.Normalize();
return *this;
}
template<typename T>
Quat<T> EulerAngles<T>::ToQuat() const
{
// XYZ
auto [s1, c1] = (yaw / T(2.0)).GetSinCos();
auto [s2, c2] = (roll / T(2.0)).GetSinCos();
auto [s3, c3] = (pitch / T(2.0)).GetSinCos();
return Quat<T>(c1 * c2 * c3 - s1 * s2 * s3,
s1 * s2 * c3 + c1 * c2 * s3,
s1 * c2 * c3 + c1 * s2 * s3,
c1 * s2 * c3 - s1 * c2 * s3);
}
template<typename T>
std::string EulerAngles<T>::ToString() const
{
std::ostringstream ss;
ss << *this;
return ss.str();
}
template<typename T>
constexpr EulerAngles<T> EulerAngles<T>::operator+(const EulerAngles& angles) const
{
return EulerAngles(pitch + angles.pitch, yaw + angles.yaw, roll + angles.roll);
}
template<typename T>
constexpr EulerAngles<T> EulerAngles<T>::operator-(const EulerAngles& angles) const
{
return EulerAngles(pitch - angles.pitch, yaw - angles.yaw, roll - angles.roll);
}
template<typename T>
constexpr EulerAngles<T>& EulerAngles<T>::operator+=(const EulerAngles& angles)
{
pitch += angles.pitch;
yaw += angles.yaw;
roll += angles.roll;
return *this;
}
template<typename T>
constexpr EulerAngles<T>& EulerAngles<T>::operator-=(const EulerAngles& angles)
{
pitch -= angles.pitch;
yaw -= angles.yaw;
roll -= angles.roll;
return *this;
}
template<typename T>
constexpr bool EulerAngles<T>::operator==(const EulerAngles& angles) const
{
return pitch == angles.pitch && yaw == angles.yaw && roll == angles.roll;
}
template<typename T>
constexpr bool EulerAngles<T>::operator!=(const EulerAngles& angles) const
{
return !operator==(angles);
}
template<typename T>
constexpr bool EulerAngles<T>::operator<(const EulerAngles& angles) const
{
if (pitch != angles.pitch)
return pitch < angles.pitch;
if (yaw != angles.yaw)
return yaw < angles.yaw;
return roll < angles.roll;
}
template<typename T>
constexpr bool EulerAngles<T>::operator<=(const EulerAngles& angles) const
{
if (pitch != angles.pitch)
return pitch < angles.pitch;
if (yaw != angles.yaw)
return yaw < angles.yaw;
return roll <= angles.roll;
}
template<typename T>
constexpr bool EulerAngles<T>::operator>(const EulerAngles& angles) const
{
if (pitch != angles.pitch)
return pitch > angles.pitch;
if (yaw != angles.yaw)
return yaw > angles.yaw;
return roll > angles.roll;
}
template<typename T>
constexpr bool EulerAngles<T>::operator>=(const EulerAngles& angles) const
{
if (pitch != angles.pitch)
return pitch > angles.pitch;
if (yaw != angles.yaw)
return yaw > angles.yaw;
return roll >= angles.roll;
}
template<typename T>
constexpr bool EulerAngles<T>::ApproxEqual(const EulerAngles& lhs, const EulerAngles& rhs, T maxDifference)
{
return lhs.ApproxEqual(rhs, maxDifference);
}
template<typename T>
constexpr EulerAngles<T> EulerAngles<T>::Zero()
{
return EulerAngles(0, 0, 0);
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const EulerAngles<T>& angles)
{
return out << "EulerAngles(" << angles.pitch << ", " << angles.yaw << ", " << angles.roll << ')';
}
}