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MacroLibX/src/renderer/texts/text.h

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* text.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 00:09:04 by maldavid #+# #+# */
/* Updated: 2024/01/18 09:37:42 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_TEXT__
#define __MLX_TEXT__
#include <string>
#include <vector>
#include <renderer/texts/font.h>
#include <renderer/texts/font_library.h>
#include <renderer/buffers/vk_ibo.h>
#include <renderer/buffers/vk_vbo.h>
namespace mlx
{
class Text
{
public:
Text() = default;
void init(std::string text, FontID font, std::vector<Vertex> vbo_data, std::vector<uint16_t> ibo_data);
void bind(class Renderer& renderer) noexcept;
inline FontID getFontInUse() const noexcept { return _font; }
void updateVertexData(int frame, std::vector<Vertex> vbo_data);
inline uint32_t getIBOsize() noexcept { return _ibo.getSize(); }
inline const std::string& getText() const { return _text; }
void destroy() noexcept;
~Text() = default;
private:
std::array<D_VBO, MAX_FRAMES_IN_FLIGHT> _vbo;
C_IBO _ibo;
std::string _text;
FontID _font = nullfont;
};
}
#endif