Files
MacroLibX/runtime/Includes/Renderer/Command/SingleTimeCmdManager.h
2024-07-05 22:15:36 +02:00

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* SingleTimeCmdManager.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/12/15 18:25:57 by maldavid #+# #+# */
/* Updated: 2024/07/05 13:38:11 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_SINGLE_TIME_CMD_MANAGER__
#define __MLX_SINGLE_TIME_CMD_MANAGER__
#include <Renderer/Command/CommandBuffer.h>
#include <Renderer/Command/CommandPool.h>
namespace mlx
{
class CommandBuffer;
class SingleTimeCmdManager
{
friend class RenderCore;
public:
SingleTimeCmdManager() = default;
void Init() noexcept;
void Destroy() noexcept;
void UpdateSingleTimesCmdBuffersSubmitState() noexcept;
void WaitForAllExecutions() noexcept;
inline CommandPool& GetCmdPool() noexcept { return m_pool; }
CommandBuffer& GetCmdBuffer() noexcept;
~SingleTimeCmdManager() = default;
inline static constexpr const std::uint8_t BASE_POOL_SIZE = 16;
private:
std::vector<CommandBuffer> m_buffers;
CommandPool m_pool;
};
}
#endif