Files
MacroLibX/runtime/Includes/Renderer/Buffers/IndexBuffer.h
2024-07-05 22:15:36 +02:00

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* IndexBuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */
/* Updated: 2024/07/05 13:24:46 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __VK_IBO__
#define __VK_IBO__
#include <Renderer/Buffers/Buffer.h>
#include <Renderer/Renderer.h>
namespace mlx
{
class ConstantIndexBuffer : public Buffer
{
public:
inline void Create(std::uint32_t size, const std::uint16_t* data, const char* name) { Buffer::Create(BufferType::Constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, name, data); }
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindIndexBuffer(*this); }
};
}
#endif