Files
MacroLibX/src/platform/window.h
2023-12-09 18:02:30 +01:00

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1.5 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* window.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:53:12 by maldavid #+# #+# */
/* Updated: 2023/12/09 16:35:57 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_WINDOW__
#define __MLX_WINDOW__
#include <SDL2/SDL.h>
#include <string>
#include <core/profile.h>
namespace mlx
{
class MLX_Window
{
public:
MLX_Window(std::size_t w, std::size_t h, const std::string& title);
inline SDL_Window* getNativeWindow() const noexcept { return _win; }
inline int getWidth() const noexcept { return _width; }
inline int getHeight() const noexcept { return _height; }
inline uint32_t getID() const noexcept { return _id; }
void destroy() noexcept;
~MLX_Window() = default;
private:
SDL_Surface* _icon = nullptr;
SDL_Window* _win = nullptr;
int _width = 0;
int _height = 0;
uint32_t _id = -1;
};
}
#endif