Files
MacroLibX/runtime/Sources/Renderer/Images/Texture.cpp
2024-04-23 20:59:50 +02:00

190 lines
7.1 KiB
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Texture.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 18:03:35 by maldavid #+# #+# */
/* Updated: 2024/04/23 20:59:20 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#include <Precompiled.h>
#include <Renderer/Images/Texture.h>
#include <Renderer/Buffers/Buffer.h>
#include <Renderer/Renderer.h>
#ifdef IMAGE_OPTIMIZED
#define TILING VK_IMAGE_TILING_OPTIMAL
#else
#define TILING VK_IMAGE_TILING_LINEAR
#endif
namespace mlx
{
void Texture::create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory)
{
MLX_PROFILE_FUNCTION();
Image::create(width, height, format, TILING, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, name, dedicated_memory);
Image::createImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
Image::createSampler();
transitionLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
std::vector<Vertex> vertexData = {
{{0, 0}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 0.0f}},
{{width, 0}, {1.f, 1.f, 1.f, 1.f}, {1.0f, 0.0f}},
{{width, height}, {1.f, 1.f, 1.f, 1.f}, {1.0f, 1.0f}},
{{0, height}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 1.0f}}
};
std::vector<std::uint16_t> indexData = { 0, 1, 2, 2, 3, 0 };
#ifdef DEBUG
_vbo.create(sizeof(Vertex) * vertexData.size(), vertexData.data(), name);
_ibo.create(sizeof(std::uint16_t) * indexData.size(), indexData.data(), name);
_name = name;
#else
_vbo.create(sizeof(Vertex) * vertexData.size(), vertexData.data(), nullptr);
_ibo.create(sizeof(std::uint16_t) * indexData.size(), indexData.data(), nullptr);
#endif
Buffer staging_buffer;
std::size_t size = width * height * formatSize(format);
if(pixels != nullptr)
{
#ifdef DEBUG
staging_buffer.create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, name, pixels);
#else
staging_buffer.create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, nullptr, pixels);
#endif
}
else
{
std::vector<std::uint32_t> default_pixels(width * height, 0x00000000);
#ifdef DEBUG
staging_buffer.create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, name, default_pixels.data());
#else
staging_buffer.create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, nullptr, default_pixels.data());
#endif
}
Image::copyFromBuffer(staging_buffer);
staging_buffer.destroy();
}
void Texture::setPixel(int x, int y, std::uint32_t color) noexcept
{
MLX_PROFILE_FUNCTION();
if(x < 0 || y < 0 || static_cast<std::uint32_t>(x) > getWidth() || static_cast<std::uint32_t>(y) > getHeight())
return;
if(_map == nullptr)
openCPUmap();
_cpu_map[(y * getWidth()) + x] = color;
_has_been_modified = true;
}
int Texture::getPixel(int x, int y) noexcept
{
MLX_PROFILE_FUNCTION();
if(x < 0 || y < 0 || static_cast<std::uint32_t>(x) > getWidth() || static_cast<std::uint32_t>(y) > getHeight())
return 0;
if(_map == nullptr)
openCPUmap();
std::uint32_t color = _cpu_map[(y * getWidth()) + x];
std::uint8_t* bytes = reinterpret_cast<std::uint8_t*>(&color);
std::uint8_t tmp = bytes[0];
bytes[0] = bytes[2];
bytes[2] = tmp;
return *reinterpret_cast<int*>(bytes);
}
void Texture::openCPUmap()
{
MLX_PROFILE_FUNCTION();
if(_map != nullptr)
return;
#ifdef DEBUG
core::error::report(e_kind::message, "Texture : enabling CPU mapping");
#endif
std::size_t size = getWidth() * getHeight() * formatSize(getFormat());
_buf_map.emplace();
#ifdef DEBUG
_buf_map->create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, _name.c_str());
#else
_buf_map->create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, nullptr);
#endif
Image::copyToBuffer(*_buf_map);
_buf_map->mapMem(&_map);
_cpu_map = std::vector<std::uint32_t>(getWidth() * getHeight(), 0);
std::memcpy(_cpu_map.data(), _map, size);
#ifdef DEBUG
core::error::report(e_kind::message, "Texture : mapped CPU memory using staging buffer");
#endif
}
void Texture::render(std::array<VkDescriptorSet, 2>& sets, Renderer& renderer, int x, int y)
{
MLX_PROFILE_FUNCTION();
if(_has_been_modified)
{
std::memcpy(_map, _cpu_map.data(), _cpu_map.size() * formatSize(getFormat()));
Image::copyFromBuffer(*_buf_map);
_has_been_modified = false;
}
if(!_set.isInit())
_set = renderer.getFragDescriptorSet().duplicate();
if(getLayout() != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
transitionLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
if(!_has_set_been_updated)
updateSet(0);
auto cmd = renderer.getActiveCmdBuffer();
_vbo.bind(renderer);
_ibo.bind(renderer);
glm::vec2 translate(x, y);
vkCmdPushConstants(cmd.get(), renderer.getPipeline().getPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(translate), &translate);
sets[1] = _set.get();
vkCmdBindDescriptorSets(renderer.getActiveCmdBuffer().get(), VK_PIPELINE_BIND_POINT_GRAPHICS, renderer.getPipeline().getPipelineLayout(), 0, sets.size(), sets.data(), 0, nullptr);
vkCmdDrawIndexed(cmd.get(), static_cast<std::uint32_t>(_ibo.getSize() / sizeof(std::uint16_t)), 1, 0, 0, 0);
}
void Texture::destroy() noexcept
{
MLX_PROFILE_FUNCTION();
Image::destroy();
_set.destroy();
if(_buf_map.has_value())
_buf_map->destroy();
_vbo.destroy();
_ibo.destroy();
}
Texture stbTextureLoad(std::filesystem::path file, int* w, int* h)
{
MLX_PROFILE_FUNCTION();
Texture texture;
int channels;
std::uint8_t* data = nullptr;
std::string filename = file.string();
if(!std::filesystem::exists(std::move(file)))
core::error::report(e_kind::fatal_error, "Image : file not found '%s'", filename.c_str());
if(stbi_is_hdr(filename.c_str()))
core::error::report(e_kind::fatal_error, "Texture : unsupported image format '%s'", filename.c_str());
int dummy_w;
int dummy_h;
data = stbi_load(filename.c_str(), (w == nullptr ? &dummy_w : w), (h == nullptr ? &dummy_h : h), &channels, 4);
#ifdef DEBUG
texture.create(data, (w == nullptr ? dummy_w : *w), (h == nullptr ? dummy_h : *h), VK_FORMAT_R8G8B8A8_UNORM, filename.c_str());
#else
texture.create(data, (w == nullptr ? dummy_w : *w), (h == nullptr ? dummy_h : *h), VK_FORMAT_R8G8B8A8_UNORM, nullptr);
#endif
stbi_image_free(data);
return texture;
}
}