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MacroLibX/runtime/Includes/Renderer/Descriptors/DescriptorSet.h
2024-04-23 20:59:50 +02:00

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* DescriptorSet.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/23 18:39:36 by maldavid #+# #+# */
/* Updated: 2024/04/23 19:49:02 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __VK_DESCRIPTOR_SET__
#define __VK_DESCRIPTOR_SET__
#include <Renderer/Core/RenderCore.h>
#include <Renderer/Descriptors/DescriptorSetLayout.h>
namespace mlx
{
class DescriptorSet
{
public:
DescriptorSet() = default;
void Init(NonOwningPtr<class Renderer> renderer, NonOwningPtr<class DescriptorPool> pool, DescriptorSetLayout layout);
void WriteDescriptor(int binding, NonOwningPtr<class UniformBuffer> ubo) const noexcept;
void WriteDescriptor(int binding, const class Image& image) const noexcept;
inline bool IsInit() const noexcept { return m_pool != nullptr && m_renderer != nullptr; }
DescriptorSet Duplicate();
VkDescriptorSet& operator()() noexcept;
VkDescriptorSet& Get() noexcept;
inline const std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT>& GetAllFramesDescriptorSets() const { return m_desc_set; }
void Destroy() noexcept;
~DescriptorSet() = default;
private:
DescriptorSetLayout p_layout;
std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> m_desc_set;
NonOwningPtr<class DescriptorPool> p_pool;
NonOwningPtr<class Renderer> p_renderer;
};
}
#endif