Files
MacroLibX/runtime/Includes/Renderer/RenderCore.h

58 lines
1.9 KiB
C++

#ifndef __MLX_RENDER_CORE__
#define __MLX_RENDER_CORE__
#include <Renderer/Memory.h>
namespace mlx
{
constexpr const int MAX_FRAMES_IN_FLIGHT = 3;
class RenderCore
{
public:
RenderCore();
[[nodiscard]] MLX_FORCEINLINE VkInstance GetInstance() const noexcept { return m_instance; }
[[nodiscard]] MLX_FORCEINLINE VkInstance& GetInstanceRef() noexcept { return m_instance; }
[[nodiscard]] MLX_FORCEINLINE VkDevice GetDevice() const noexcept { return m_device; }
[[nodiscard]] MLX_FORCEINLINE VkPhysicalDevice GetPhysicalDevice() const noexcept { return m_physical_device; }
[[nodiscard]] MLX_FORCEINLINE GPUAllocator& GetAllocator() noexcept { return m_allocator; }
inline void WaitDeviceIdle() const noexcept { vkDeviceWaitIdle(m_device); }
inline static bool IsInit() noexcept { return s_instance != nullptr; }
inline static RenderCore& Get() noexcept { return *s_instance; }
#define MLX_VULKAN_GLOBAL_FUNCTION(fn) PFN_##fn fn = nullptr;
#define MLX_VULKAN_INSTANCE_FUNCTION(fn) PFN_##fn fn = nullptr;
#define MLX_VULKAN_DEVICE_FUNCTION(fn) PFN_##fn fn = nullptr;
#include <Renderer/Vulkan/VulkanDefs.h>
#undef MLX_VULKAN_GLOBAL_FUNCTION
#undef MLX_VULKAN_INSTANCE_FUNCTION
#undef MLX_VULKAN_DEVICE_FUNCTION
#if defined(DEBUG) && defined(VK_EXT_debug_utils)
inline static constexpr bool HAS_DEBUG_UTILS_FUNCTIONS = true;
#else
inline static constexpr bool HAS_DEBUG_UTILS_FUNCTIONS = false;
#endif
~RenderCore();
private:
void LoadKVFGlobalVulkanFunctionPointers() const noexcept;
void LoadKVFInstanceVulkanFunctionPointers() const noexcept;
void LoadKVFDeviceVulkanFunctionPointers() const noexcept;
private:
static RenderCore* s_instance;
GPUAllocator m_allocator;
VkInstance m_instance = VK_NULL_HANDLE;
VkDevice m_device = VK_NULL_HANDLE;
VkPhysicalDevice m_physical_device = VK_NULL_HANDLE;
};
}
#endif