Files
MacroLibX/runtime/Includes/Core/Application.h
2024-09-20 17:02:55 +02:00

63 lines
1.9 KiB
C++

#ifndef __MLX_APPLICATION__
#define __MLX_APPLICATION__
#include <Core/Graphics.h>
#include <Platform/Inputs.h>
#include <Core/ImagesRegistry.h>
#include <Core/Fps.h>
namespace mlx
{
class Application
{
public:
Application();
inline void GetMousePos(int* x, int* y) noexcept;
inline void MouseMove(Handle win, int x, int y) noexcept;
inline void OnEvent(Handle win, int event, int (*funct_ptr)(int, void*), void* param) noexcept;
inline void GetScreenSize(Handle win, int* w, int* h) noexcept;
inline void SetFPSCap(std::uint32_t fps) noexcept;
inline Handle NewGraphicsSuport(std::size_t w, std::size_t h, const char* title);
inline void ClearGraphicsSupport(Handle win);
inline void DestroyGraphicsSupport(Handle win);
inline void SetGraphicsSupportPosition(Handle win, int x, int y);
inline void PixelPut(Handle win, int x, int y, std::uint32_t color) const noexcept;
inline void StringPut(Handle win, int x, int y, std::uint32_t color, char* str);
Handle NewTexture(int w, int h);
Handle NewStbTexture(char* file, int* w, int* h); // stb textures are image files (png, jpg, bpm, ...)
inline void TexturePut(Handle win, Handle img, int x, int y);
inline int GetTexturePixel(Handle img, int x, int y);
inline void SetTexturePixel(Handle img, int x, int y, std::uint32_t color);
void DestroyTexture(Handle ptr);
inline void LoopHook(int (*f)(void*), void* param);
inline void LoopEnd() noexcept;
inline void LoadFont(Handle win, const std::filesystem::path& filepath, float scale);
void Run() noexcept;
~Application();
private:
FpsManager m_fps;
Inputs m_in;
ImageRegistry m_image_registry;
std::vector<std::unique_ptr<GraphicsSupport>> m_graphics;
std::function<int(Handle)> f_loop_hook;
std::unique_ptr<RenderCore> p_render_core;
Handle p_param = nullptr;
};
}
#include <Core/Application.inl>
#endif // __MLX_APPLICATION__