mirror of
https://github.com/seekrs/MacroLibX.git
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84 lines
2.6 KiB
C++
Executable File
84 lines
2.6 KiB
C++
Executable File
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* graphics.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/02 14:49:49 by maldavid #+# #+# */
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/* Updated: 2024/01/11 15:47:05 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef __MLX_GRAPHICS__
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#define __MLX_GRAPHICS__
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#include <memory>
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#include <unordered_set>
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#include <filesystem>
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#include <glm/glm.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <platform/window.h>
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#include <renderer/renderer.h>
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#include <renderer/pixel_put.h>
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#include <renderer/core/drawable_resource.h>
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#include <renderer/images/texture_manager.h>
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#include <renderer/texts/text_manager.h>
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#include <utils/non_copyable.h>
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#include <renderer/images/texture.h>
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#include <mlx_profile.h>
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#include <core/profiler.h>
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namespace mlx
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{
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class GraphicsSupport : public non_copyable
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{
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public:
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GraphicsSupport(std::size_t w, std::size_t h, Texture* render_target, int id);
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GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id);
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inline int& getID() noexcept;
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inline std::shared_ptr<MLX_Window> getWindow();
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void render() noexcept;
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inline void clearRenderData() noexcept;
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inline void pixelPut(int x, int y, uint32_t color) noexcept;
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inline void stringPut(int x, int y, uint32_t color, std::string str);
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inline void texturePut(Texture* texture, int x, int y);
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inline void loadFont(const std::filesystem::path& filepath, float scale);
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inline bool hasWindow() const noexcept { return _has_window; }
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inline Renderer& getRenderer() { return *_renderer; }
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~GraphicsSupport();
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private:
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PixelPutPipeline _pixel_put_pipeline;
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std::vector<DrawableResource*> _drawlist;
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TextManager _text_manager;
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TextureManager _texture_manager;
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glm::mat4 _proj = glm::mat4(1.0);
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std::shared_ptr<MLX_Window> _window;
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std::unique_ptr<Renderer> _renderer;
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std::size_t _width = 0;
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std::size_t _height = 0;
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int _id;
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bool _has_window;
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};
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}
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#include <core/graphics.inl>
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#endif
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