Files
MacroLibX/runtime/Includes/Renderer/ScenesRenderer.h

23 lines
394 B
C++

#ifndef __MLX_SCENES_RENDERER__
#define __MLX_SCENES_RENDERER__
#include <Renderer/RenderPasses/Passes.h>
namespace mlx
{
class SceneRenderer
{
public:
SceneRenderer() = default;
void Init();
void Render(class Scene& scene, class Renderer& renderer); // TODO : add RTT support
void Destroy();
~SceneRenderer() = default;
private:
RenderPasses m_passes;
};
}
#endif