Files
MacroLibX/src/renderer/buffers/vk_buffer.cpp

141 lines
4.2 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_buffer.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 18:55:57 by maldavid #+# #+# */
/* Updated: 2023/11/14 07:35:22 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include "vk_buffer.h"
#include <renderer/command/vk_cmd_pool.h>
#include <renderer/command/vk_cmd_buffer.h>
#include <renderer/core/render_core.h>
#include <vma.h>
#include <cstring>
#include <iostream>
namespace mlx
{
void Buffer::create(Buffer::kind type, VkDeviceSize size, VkBufferUsageFlags usage, const char* name, const void* data)
{
_usage = usage;
if(type == Buffer::kind::constant)
{
if(data == nullptr)
{
core::error::report(e_kind::warning, "Vulkan : trying to create constant buffer without data (constant buffers cannot be modified after creation)");
return;
}
_usage |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
}
VmaAllocationCreateInfo alloc_info{};
alloc_info.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
alloc_info.usage = VMA_MEMORY_USAGE_AUTO;
createBuffer(_usage, alloc_info, size, name);
if(data != nullptr)
{
void* mapped = nullptr;
mapMem(&mapped);
std::memcpy(mapped, data, size);
unmapMem();
if(type == Buffer::kind::constant)
pushToGPU();
}
}
void Buffer::destroy() noexcept
{
if(_is_mapped)
unmapMem();
Render_Core::get().getAllocator().destroyBuffer(_allocation, _buffer);
}
void Buffer::createBuffer(VkBufferUsageFlags usage, VmaAllocationCreateInfo info, VkDeviceSize size, const char* name)
{
VkBufferCreateInfo bufferInfo{};
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.size = size;
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
_name = name;
std::string alloc_name = _name;
if(usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
alloc_name.append("_index_buffer");
else if(usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)
alloc_name.append("_vertex_buffer");
else if((usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) != 1)
alloc_name.append("_buffer");
_allocation = Render_Core::get().getAllocator().createBuffer(&bufferInfo, &info, _buffer, alloc_name.c_str());
_size = size;
}
void Buffer::pushToGPU() noexcept
{
VmaAllocationCreateInfo alloc_info{};
alloc_info.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
std::string new_name = _name + "_GPU";
Buffer newBuffer;
newBuffer._usage = (_usage & 0xFFFFFFFC) | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
newBuffer.createBuffer(newBuffer._usage, alloc_info, _size, new_name.c_str());
CmdPool cmdpool;
cmdpool.init();
CmdBuffer cmdBuffer;
cmdBuffer.init(&cmdpool);
cmdBuffer.beginRecord(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT);
VkBufferCopy copyRegion{};
copyRegion.size = _size;
vkCmdCopyBuffer(cmdBuffer.get(), _buffer, newBuffer._buffer, 1, &copyRegion);
cmdBuffer.endRecord();
cmdBuffer.submitIdle();
cmdBuffer.destroy();
cmdpool.destroy();
this->swap(newBuffer);
newBuffer.destroy();
}
void Buffer::swap(Buffer& buffer) noexcept
{
VkBuffer temp_b = _buffer;
_buffer = buffer._buffer;
buffer._buffer = temp_b;
VmaAllocation temp_a = buffer._allocation;
buffer._allocation = _allocation;
_allocation = temp_a;
VkDeviceSize temp_size = buffer._size;
buffer._size = _size;
_size = temp_size;
VkDeviceSize temp_offset = buffer._offset;
buffer._offset = _offset;
_offset = temp_offset;
VkBufferUsageFlags temp_u = _usage;
_usage = buffer._usage;
buffer._usage = temp_u;
}
void Buffer::flush(VkDeviceSize size, VkDeviceSize offset)
{
Render_Core::get().getAllocator().flush(_allocation, size, offset);
}
}