Files
MacroLibX/runtime/Includes/Renderer/Surface.h
2026-03-23 21:45:36 +01:00

57 lines
1.6 KiB
C++

#ifndef __MLX_SURFACE__
#define __MLX_SURFACE__
#include <Utils/NonOwningPtr.h>
#include <Renderer/Image.h>
namespace mlx
{
class Surface
{
public:
Surface() = default;
void Init(NonOwningPtr<class Window> window);
void Destroy();
[[nodiscard]] inline VkSurfaceKHR Get() const noexcept { return m_surface; }
~Surface() = default;
private:
#ifdef VK_USE_PLATFORM_ANDROID_KHR
// VK_KHR_android_surface
void Create(ANativeWindow* window, VkAndroidSurfaceCreateFlagsKHR flags = 0, const VkAllocationCallbacks* allocator = nullptr);
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
// VK_KHR_xcb_surface
void Create(xcb_connection_t* connection, xcb_window_t window, VkXcbSurfaceCreateFlagsKHR flags = 0, const VkAllocationCallbacks* allocator = nullptr);
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
// VK_KHR_xlib_surface
void Create(Display* display, ::Window window, VkXlibSurfaceCreateFlagsKHR flags = 0, const VkAllocationCallbacks* allocator = nullptr);
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
// VK_KHR_wayland_surface
void Create(wl_display* display, wl_surface* surface, VkWaylandSurfaceCreateFlagsKHR flags = 0, const VkAllocationCallbacks* allocator = nullptr);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
// VK_KHR_win32_surface
void Create(HINSTANCE instance, HWND handle, VkWin32SurfaceCreateFlagsKHR flags = 0, const VkAllocationCallbacks* allocator = nullptr);
#endif
#ifdef VK_USE_PLATFORM_METAL_EXT
void Create(id layer, const VkAllocationCallbacks* allocator = nullptr);
#endif
private:
VkSurfaceKHR m_surface = VK_NULL_HANDLE;
};
}
#endif