Files
MacroLibX/src/renderer/buffers/vk_vbo.cpp
2023-11-10 09:19:47 +01:00

32 lines
1.4 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* vk_vbo.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:28:08 by maldavid #+# #+# */
/* Updated: 2023/11/10 08:33:52 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include "vk_vbo.h"
#include <cstring>
namespace mlx
{
void VBO::setData(uint32_t size, const void* data)
{
if(size > getSize())
core::error::report(e_kind::error, "Vulkan : trying to store to much data in a vertex buffer (%d bytes in %d bytes)", size, getSize());
if(data == nullptr)
core::error::report(e_kind::warning, "Vulkan : mapping null data in a vertex buffer");
void* temp = nullptr;
mapMem(&temp);
std::memcpy(temp, data, static_cast<size_t>(size));
unmapMem();
}
}