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12 lines
224 B
C++
12 lines
224 B
C++
#pragma once
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#include <Core/Graphics.h>
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namespace mlx
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{
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void GraphicsSupport::TryEraseSpritesInScene(NonOwningPtr<Texture> texture) noexcept
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{
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MLX_PROFILE_FUNCTION();
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p_scene->TryEraseSpriteFromTexture(texture);
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}
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}
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