Files
MacroLibX/includes/mlx.h
2025-01-07 01:20:26 +01:00

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C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* mlx.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <contact@kbz8.me> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
/* Updated: 2025/01/05 22:44:22 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
// MacroLibX official repo https://github.com/seekrs/MacroLibX
// MacroLibX official website https://macrolibx.kbz8.me/
#ifndef MACROLIB_X_H
#define MACROLIB_X_H
#include <stdbool.h>
#include "mlx_profile.h"
#ifdef __cplusplus
extern "C" {
#endif
/* MLX types */
/**
* @brief Opaque handle that represents the MLX context
*/
MLX_DEFINE_HANDLE(mlx_context);
/**
* @brief Opaque handle that represents a MLX window
*/
MLX_DEFINE_HANDLE(mlx_window);
/**
* @brief Opaque handle that represents a MLX image
*/
MLX_DEFINE_HANDLE(mlx_image);
/**
* @brief Union representing RGBA color with access to each part as bytes
*/
typedef union mlx_color
{
struct
{
#if MLX_BYTEORDER == MLX_LITTLE_ENDIAN
uint8_t a;
uint8_t b;
uint8_t g;
uint8_t r;
#else
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
#endif
};
uint32_t rgba;
} mlx_color;
/* MLX backend related functions */
/**
* @brief Initializes the MLX internal application
*
* @return (mlx_context) An opaque handler to the internal MLX application or NULL (0x0) in case of error
*/
MLX_API mlx_context mlx_init();
/**
* @brief Caps the FPS
*
* @param mlx Internal MLX application
* @param fps The FPS cap or 0 for vsync
*/
MLX_API void mlx_set_fps_goal(mlx_context mlx, int fps);
/**
* @brief Destroy internal MLX application
*
* @param mlx Internal MLX application
*/
MLX_API void mlx_destroy_context(mlx_context mlx);
/* Window related functions */
/**
* @brief Descriptor structure for window creation
*
* Note: if a valid mlx_image is passed as render_target, this window will not be a real system window
* and will rather act as a gate to use any draw function to draw directly on an image.
*
* Ex: you could use mlx_string_put or mlx_pixel_put to draw on a given image and then use this image
* with mlx_put_image_to_window to render it on a real window.
*
* See experimental/RenderToTexture/main.c for a concrete example.
*/
typedef struct mlx_window_create_info
{
mlx_image render_target;
const char* title;
int width;
int height;
bool is_fullscreen;
bool is_resizable;
} mlx_window_create_info;
/**
* @brief Creates a new window
*
* @param mlx Internal MLX application
* @param info Pointer to a descriptor structure
*
* @return (mlx_widnow) An opaque handler to the internal MLX window or NULL (0x0) in case of error
*/
MLX_API mlx_window mlx_new_window(mlx_context mlx, const mlx_window_create_info* info);
/**
* @brief Destroys internal window
*
* @param mlx Internal MLX application
* @param win Internal window
*/
MLX_API void mlx_destroy_window(mlx_context mlx, mlx_window win);
/**
* @brief Sets window position
*
* @param mlx Internal MLX application
* @param win Internal window to move
* @param x New x position
* @param y New y position
*/
MLX_API void mlx_set_window_position(mlx_context mlx, mlx_window win, int x, int y);
/**
* @brief Sets window size
*
* @param mlx Internal MLX application
* @param win Internal window to move
* @param width New width
* @param height New height
*/
MLX_API void mlx_set_window_size(mlx_context mlx, mlx_window win, int width, int height);
/**
* @brief Sets window title
*
* @param mlx Internal MLX application
* @param win Internal window to move
* @param title New title
*/
MLX_API void mlx_set_window_title(mlx_context mlx, mlx_window win, const char* title);
/**
* @brief Enables/Disables window fullscreen mode
*
* @param mlx Internal MLX application
* @param win Internal window to move
* @param enable Switch or not to fullscreen
*/
MLX_API void mlx_set_window_fullscreen(mlx_context mlx, mlx_window win, bool enable);
/**
* @brief Gets window position
*
* @param mlx Internal MLX application
* @param win Internal window to move
* @param x Pointers to get position of the window
* @param y Pointers to get position of the window
*/
MLX_API void mlx_get_window_position(mlx_context mlx, mlx_window win, int* x, int* y);
/**
* @brief Gets window size
*
* @param mlx Internal MLX application
* @param win Internal window to move
* @param x Pointers to get size of the window
* @param y Pointers to get size of the window
*/
MLX_API void mlx_get_window_size(mlx_context mlx, mlx_window win, int* x, int* y);
/**
* @brief Clears the given window (resets all rendered data)
*
* @param mlx Internal MLX application
* @param win Internal window
*/
MLX_API void mlx_clear_window(mlx_context mlx, mlx_window win, mlx_color color);
/**
* @brief Get the size of the screen the given window is on
*
* @param mlx Internal MLX application
* @param win Internal window to choose screen the window is on
* @param w Get width size
* @param h Get height size
*/
MLX_API void mlx_get_screen_size(mlx_context mlx, mlx_window win, int* w, int* h);
/* Loop related functions */
/**
* @brief Gives another function to be executed at each loop turn
*
* @param mlx Internal MLX application
* @param f The function
* @param param Param to give to the function passed
*/
MLX_API void mlx_add_loop_hook(mlx_context mlx, void(*f)(void*), void* param);
/**
* @brief Starts the internal main loop
*
* @param mlx Internal MLX application
*/
MLX_API void mlx_loop(mlx_context mlx);
/**
* @brief Ends the internal run loop
*
* @param mlx Internal MLX application
*/
MLX_API void mlx_loop_end(mlx_context mlx);
/* Events related functions */
/**
* @brief Shows mouse cursor
*
* @param mlx Internal MLX application
*/
MLX_API void mlx_mouse_show(mlx_context mlx);
/**
* @brief Hides mouse cursor
*
* @param mlx Internal MLX application
*/
MLX_API void mlx_mouse_hide(mlx_context mlx);
/**
* @brief Moves cursor to givent position
*
* @param mlx Internal MLX application
* @param win Internal window from which cursor moves
* @param x X coordinate
* @param y Y coordinate
*/
MLX_API void mlx_mouse_move(mlx_context mlx, mlx_window win, int x, int y);
/**
* @brief Get cursor's position
*
* @param mlx Internal MLX application
* @param x Get x coordinate
* @param y Get y coordinate
*/
MLX_API void mlx_mouse_get_pos(mlx_context mlx, int* x, int* y);
/**
* @brief Type of event
*/
typedef enum mlx_event_type
{
MLX_KEYDOWN = 0,
MLX_KEYUP = 1,
MLX_MOUSEDOWN = 2,
MLX_MOUSEUP = 3,
MLX_MOUSEWHEEL = 4,
MLX_WINDOW_EVENT = 5
} mlx_event_type;
/**
* @brief Gives a function to be executed on event type, does not override previous functions
*
* @param mlx Internal MLX application
* @param win Internal window
* @param event Event type (see union on top of this file)
* @param f Function to be executed
* @param param Parameter given to the function
*/
MLX_API void mlx_on_event(mlx_context mlx, mlx_window win, mlx_event_type event, void(*f)(int, void*), void* param);
/* Pixels drawing related functions */
/**
* @brief Put a pixel in the window
*
* @param mlx Internal MLX application
* @param win Internal window
* @param x X coordinate
* @param y Y coordinate
* @param color Color of the pixel
*/
MLX_API void mlx_pixel_put(mlx_context mlx, mlx_window win, int x, int y, mlx_color color);
/* Images related functions */
/**
* @brief Create a new empty image
*
* @param mlx Internal MLX application
* @param width Width of the image
* @param height Height of the image
*
* @return (mlx_image) An opaque handler to the internal image or NULL (0x0) in case of error
*/
MLX_API mlx_image mlx_new_image(mlx_context mlx, int width, int height);
/**
* @brief Create a new image from a png/jpg/bmp file
*
* @param mlx Internal MLX application
* @param filename Path to the png file
* @param width Get the width of the image
* @param heigth Get the height of the image
*
* @return (mlx_image) An opaque handler to the internal image or NULL (0x0) in case of error
*/
MLX_API mlx_image mlx_new_image_from_file(mlx_context mlx, char* filename, int* width, int* height);
/**
* @brief Destroys internal image
*
* @param mlx Internal MLX application
* @param img Internal image
*/
MLX_API void mlx_destroy_image(mlx_context mlx, mlx_image image);
/**
* @brief Get image pixel data
*
* @param mlx Internal MLX application
* @param img Internal image
* @param x X coordinate in the image
* @param y Y coordinate in the image
*
* @return (int) Return the pixel data
*
* /!\ If you run into glitches when writing or reading pixels from images /!\
* You need to add IMAGES_OPTIMIZED=false to your make mlx command
* ```
* ~ git clone https://github.com/seekrs/MacroLibX.git
* ~ cd MacroLibX
* ~ make IMAGES_OPTIMIZED=false
* ```
*/
MLX_API mlx_color mlx_get_image_pixel(mlx_context mlx, mlx_image image, int x, int y);
/**
* @brief Set image pixel data
*
* @param mlx Internal MLX application
* @param img Internal image
* @param x X coordinate in the image
* @param y Y coordinate in the image
* @param color Color of the pixel to set
*
* /!\ If you run into glitches when writing or reading pixels from images /!\
* You need to add IMAGES_OPTIMIZED=false to your make mlx command
* ```
* ~ git clone https://github.com/seekrs/MacroLibX.git
* ~ cd MacroLibX
* ~ make IMAGES_OPTIMIZED=false
* ```
*/
MLX_API void mlx_set_image_pixel(mlx_context mlx, mlx_image image, int x, int y, mlx_color color);
/**
* @brief Put image to the given window
*
* @param mlx Internal MLX application
* @param win Internal window
* @param img Internal image
* @param x X coordinate
* @param y Y coordinate
*/
MLX_API void mlx_put_image_to_window(mlx_context mlx, mlx_window win, mlx_image image, int x, int y);
/* Strings drawing related functions */
/**
* @brief Put text in given window
*
* @param mlx Internal MLX application
* @param win Internal window
* @param x X coordinate
* @param y Y coordinate
* @param color Color of the pixel
* @param str Text to put
*/
MLX_API void mlx_string_put(mlx_context mlx, mlx_window win, int x, int y, mlx_color color, char* str);
/**
* @brief Loads a font to be used by `mlx_string_put`
*
* @param mlx Internal MLX application
* @param win Internal window
* @param filepath Filepath to the font or "default" to reset to the embedded font
*/
MLX_API void mlx_set_font(mlx_context mlx, char* filepath);
/**
* @brief Loads a font to be used by `mlx_string_put` and scales it
*
* @param mlx Internal MLX application
* @param win Internal window
* @param filepath Filepath to the font or "default" to reset to the embedded font
* @param scale Scale to apply to the font
*/
MLX_API void mlx_set_font_scale(mlx_context mlx, char* filepath, float scale);
#ifdef __cplusplus
}
#endif
#endif