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MacroLibX/runtime/Sources/Renderer/Renderpass/Renderpass.cpp

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Renderpass.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:21:36 by maldavid #+# #+# */
/* Updated: 2024/04/23 22:31:09 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <pre_compiled.h>
#include "vk_render_pass.h"
#include <renderer/core/render_core.h>
#include <renderer/renderer.h>
#include <renderer/renderpass/vk_framebuffer.h>
#include <core/profiler.h>
namespace mlx
{
static const VkClearValue clear_color = {{{ 0.f, 0.f, 0.f, 1.0f }}}; // wtf, this mess to satisfy a warning
void RenderPass::Init(VkFormat attachement_format, VkImageLayout layout)
{
VkAttachmentDescription color_attachment{};
color_attachment.format = attachement_format;
color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
color_attachment.finalLayout = layout;
VkAttachmentReference color_attachment_ref{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = (layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : layout);
VkSubpassDescription subpass1{};
subpass1.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass1.colorAttachmentCount = 1;
subpass1.pColorAttachments = &colorAttachmentRef;
VkSubpassDescription subpasses[] = { subpass1 };
std::vector<VkSubpassDependency> subpasses_deps;
subpasses_deps.emplace_back();
subpasses_deps.back().srcSubpass = VK_SUBPASS_EXTERNAL;
subpasses_deps.back().dstSubpass = 0;
subpasses_deps.back().srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
subpasses_deps.back().dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
subpasses_deps.back().srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
subpasses_deps.back().dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
subpasses_deps.back().dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
subpasses_deps.emplace_back();
subpasses_deps.back().srcSubpass = 0;
subpasses_deps.back().dstSubpass = VK_SUBPASS_EXTERNAL;
subpasses_deps.back().srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
subpasses_deps.back().dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
subpasses_deps.back().srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
subpasses_deps.back().dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
subpasses_deps.back().dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
VkRenderPassCreateInfo render_pass_info{};
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
render_pass_info.attachmentCount = 1;
render_pass_info.pAttachments = &color_attachment;
render_pass_info.subpassCount = sizeof(subpasses) / sizeof(VkSubpassDescription);
render_pass_info.pSubpasses = subpasses;
render_pass_info.dependencyCount = static_cast<std::uint32_t>(subpasses_deps.size());
render_pass_info.pDependencies = subpasses_deps.data();
VkResult res = vkCreateRenderPass(RenderCore::Get().GetDevice().Get(), &render_pass_info, nullptr, &m_render_pass);
if(res != VK_SUCCESS)
FatalError("Vulkan : failed to create render pass, %", VerbaliseVkResult(res));
DebugLog("Vulkan : created new render pass");
}
void RenderPass::Begin(class CommandBuffer& cmd, class FrameBuffer& fb)
{
MLX_PROFILE_FUNCTION();
if(m_is_running)
return;
VkRenderPassBeginInfo render_pass_info{};
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
render_pass_info.renderPass = m_render_pass;
render_pass_info.framebuffer = fb.Get();
render_pass_info.renderArea.offset = { 0, 0 };
render_pass_info.renderArea.extent = { fb.GetWidth(), fb.GetHeight() };
render_pass_info.clearValueCount = 1;
render_pass_info.pClearValues = &clear_color;
vkCmdBeginRenderPass(cmd.Get(), &render_pass_info, VK_SUBPASS_CONTENTS_INLINE);
m_is_running = true;
}
void RenderPass::End(class CommandBuffer& cmd)
{
MLX_PROFILE_FUNCTION();
if(!m_is_running)
return;
vkCmdEndRenderPass(cmdd.Get());
m_is_running = false;
}
void RenderPass::Destroy() noexcept
{
vkDestroyRenderPass(RenderCore::Get().GetDevice().Get(), m_render_pass, nullptr);
m_render_pass = VK_NULL_HANDLE;
DebugLog("Vulkan : destroyed a renderpass");
}
}