mirror of
https://github.com/seekrs/MacroLibX.git
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118 lines
5.1 KiB
C++
118 lines
5.1 KiB
C++
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Renderpass.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/06 18:21:36 by maldavid #+# #+# */
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/* Updated: 2024/04/23 22:31:09 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include <pre_compiled.h>
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#include "vk_render_pass.h"
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#include <renderer/core/render_core.h>
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#include <renderer/renderer.h>
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#include <renderer/renderpass/vk_framebuffer.h>
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#include <core/profiler.h>
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namespace mlx
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{
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static const VkClearValue clear_color = {{{ 0.f, 0.f, 0.f, 1.0f }}}; // wtf, this mess to satisfy a warning
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void RenderPass::Init(VkFormat attachement_format, VkImageLayout layout)
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{
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VkAttachmentDescription color_attachment{};
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color_attachment.format = attachement_format;
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color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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color_attachment.finalLayout = layout;
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VkAttachmentReference color_attachment_ref{};
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.layout = (layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : layout);
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VkSubpassDescription subpass1{};
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subpass1.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass1.colorAttachmentCount = 1;
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subpass1.pColorAttachments = &colorAttachmentRef;
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VkSubpassDescription subpasses[] = { subpass1 };
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std::vector<VkSubpassDependency> subpasses_deps;
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subpasses_deps.emplace_back();
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subpasses_deps.back().srcSubpass = VK_SUBPASS_EXTERNAL;
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subpasses_deps.back().dstSubpass = 0;
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subpasses_deps.back().srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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subpasses_deps.back().dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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subpasses_deps.back().srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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subpasses_deps.back().dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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subpasses_deps.back().dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
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subpasses_deps.emplace_back();
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subpasses_deps.back().srcSubpass = 0;
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subpasses_deps.back().dstSubpass = VK_SUBPASS_EXTERNAL;
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subpasses_deps.back().srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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subpasses_deps.back().dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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subpasses_deps.back().srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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subpasses_deps.back().dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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subpasses_deps.back().dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
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VkRenderPassCreateInfo render_pass_info{};
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render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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render_pass_info.attachmentCount = 1;
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render_pass_info.pAttachments = &color_attachment;
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render_pass_info.subpassCount = sizeof(subpasses) / sizeof(VkSubpassDescription);
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render_pass_info.pSubpasses = subpasses;
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render_pass_info.dependencyCount = static_cast<std::uint32_t>(subpasses_deps.size());
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render_pass_info.pDependencies = subpasses_deps.data();
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VkResult res = vkCreateRenderPass(RenderCore::Get().GetDevice().Get(), &render_pass_info, nullptr, &m_render_pass);
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if(res != VK_SUCCESS)
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FatalError("Vulkan : failed to create render pass, %", VerbaliseVkResult(res));
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DebugLog("Vulkan : created new render pass");
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}
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void RenderPass::Begin(class CommandBuffer& cmd, class FrameBuffer& fb)
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{
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MLX_PROFILE_FUNCTION();
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if(m_is_running)
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return;
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VkRenderPassBeginInfo render_pass_info{};
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render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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render_pass_info.renderPass = m_render_pass;
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render_pass_info.framebuffer = fb.Get();
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render_pass_info.renderArea.offset = { 0, 0 };
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render_pass_info.renderArea.extent = { fb.GetWidth(), fb.GetHeight() };
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render_pass_info.clearValueCount = 1;
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render_pass_info.pClearValues = &clear_color;
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vkCmdBeginRenderPass(cmd.Get(), &render_pass_info, VK_SUBPASS_CONTENTS_INLINE);
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m_is_running = true;
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}
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void RenderPass::End(class CommandBuffer& cmd)
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{
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MLX_PROFILE_FUNCTION();
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if(!m_is_running)
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return;
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vkCmdEndRenderPass(cmdd.Get());
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m_is_running = false;
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}
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void RenderPass::Destroy() noexcept
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{
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vkDestroyRenderPass(RenderCore::Get().GetDevice().Get(), m_render_pass, nullptr);
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m_render_pass = VK_NULL_HANDLE;
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DebugLog("Vulkan : destroyed a renderpass");
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}
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}
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