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40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#include <PreCompiled.h>
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#include <Graphics/PutPixelManager.h>
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#include <Renderer/Renderer.h>
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namespace mlx
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{
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NonOwningPtr<Texture> PutPixelManager::DrawPixel(int x, int y, bool insert_new_texture, std::uint32_t color)
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{
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Verify((bool)p_renderer, "invalid renderer pointer");
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VkExtent2D swapchain_extent = kvfGetSwapchainImagesSize(p_renderer->GetSwapchain());
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if(insert_new_texture)
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{
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#ifdef DEBUG
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Texture& texture = m_textures.emplace_back(CPUBuffer{}, swapchain_extent.width, swapchain_extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, "mlx_put_pixel_layer_" + std::to_string(m_textures.size()));
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#else
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Texture& texture = m_textures.emplace_back(CPUBuffer{}, swapchain_extent.width, swapchain_extent.height, VK_FORMAT_R8G8B8A8_SRGB, false, std::string_view{});
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#endif
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texture.Clear(VK_NULL_HANDLE, Vec4f{ 0.0f });
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}
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if(!m_textures.empty())
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{
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m_textures.back().SetPixel(x, y, color);
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return (insert_new_texture ? &m_textures.back() : nullptr);
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}
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return nullptr;
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}
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void PutPixelManager::ResetRenderData()
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{
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m_textures.clear();
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}
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PutPixelManager::~PutPixelManager()
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{
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ResetRenderData();
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}
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}
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