Files
MacroLibX/src/renderer/images/texture.cpp

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4.8 KiB
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* texture.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 18:03:35 by maldavid #+# #+# */
/* Updated: 2023/08/09 13:51:35 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <core/errors.h>
#include <renderer/images/texture.h>
#include <renderer/buffers/vk_buffer.h>
#include <renderer/renderer.h>
#include <cstring>
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#include <iostream>
#ifdef IMAGE_OPTIMIZED
#define TILING VK_IMAGE_TILING_OPTIMAL
#else
#define TILING VK_IMAGE_TILING_LINEAR
#endif
namespace mlx
{
void Texture::create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format)
{
Image::create(width, height, format, TILING,
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
{ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT }
);
Image::createImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
Image::createSampler();
std::vector<Vertex> vertexData = {
{{0, 0}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 0.0f}},
{{width, 0}, {1.f, 1.f, 1.f, 1.f}, {1.0f, 0.0f}},
{{width, height}, {1.f, 1.f, 1.f, 1.f}, {1.0f, 1.0f}},
{{0, height}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 1.0f}}
};
std::vector<uint16_t> indexData = { 0, 1, 2, 2, 3, 0 };
_vbo.create(sizeof(Vertex) * vertexData.size(), vertexData.data());
_ibo.create(sizeof(uint16_t) * indexData.size(), indexData.data());
if(pixels != nullptr)
{
Buffer staging_buffer;
std::size_t size = width * height * formatSize(format);
staging_buffer.create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, pixels);
Image::copyFromBuffer(staging_buffer);
staging_buffer.destroy();
}
}
void Texture::setPixel(int x, int y, uint32_t color) noexcept
{
if(x < 0 || y < 0 || x > getWidth() || y > getHeight())
return;
if(_map == nullptr)
openCPUmap();
_cpu_map[(y * getWidth()) + x] = color;
_has_been_modified = true;
}
int Texture::getPixel(int x, int y) noexcept
{
if(x < 0 || y < 0 || x > getWidth() || y > getHeight())
return 0;
if(_map == nullptr)
openCPUmap();
uint32_t color = _cpu_map[(y * getWidth()) + x];
return (color);
}
void Texture::openCPUmap()
{
if(_map != nullptr)
return;
#ifdef DEBUG
core::error::report(e_kind::message, "Texture : enabling CPU mapping");
#endif
std::size_t size = getWidth() * getHeight() * formatSize(getFormat());
_buf_map.emplace();
_buf_map->create(Buffer::kind::dynamic, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT);
Image::copyToBuffer(*_buf_map);
_buf_map->mapMem(&_map);
_cpu_map = std::vector<uint32_t>(getWidth() * getHeight(), 0);
std::memcpy(_cpu_map.data(), _map, size);
#ifdef DEBUG
core::error::report(e_kind::message, "Texture : mapped CPU memory using staging buffer");
#endif
}
void Texture::render(Renderer& renderer, int x, int y)
{
if(_has_been_modified)
{
std::memcpy(_map, _cpu_map.data(), _cpu_map.size() * formatSize(getFormat()));
Image::copyFromBuffer(*_buf_map);
_has_been_modified = false;
}
auto cmd = renderer.getActiveCmdBuffer().get();
_vbo.bind(renderer);
_ibo.bind(renderer);
glm::vec2 translate(x, y);
vkCmdPushConstants(cmd, renderer.getPipeline().getPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(translate), &translate);
vkCmdDrawIndexed(cmd, static_cast<uint32_t>(_ibo.getSize() / sizeof(uint16_t)), 1, 0, 0, 0);
}
void Texture::destroy() noexcept
{
Image::destroy();
if(_buf_map.has_value())
_buf_map->destroy();
_vbo.destroy();
_ibo.destroy();
}
Texture stbTextureLoad(std::filesystem::path file, int* w, int* h)
{
Texture texture;
int channels;
uint8_t* data = nullptr;
std::string filename = file.string();
if(!std::filesystem::exists(std::move(file)))
core::error::report(e_kind::fatal_error, "Image : file not found '%s'", filename.c_str());
if(stbi_is_hdr(filename.c_str()))
core::error::report(e_kind::fatal_error, "Texture : unsupported image format '%s'", filename.c_str());
data = stbi_load(filename.c_str(), w, h, &channels, 4);
texture.create(data, *w, *h, VK_FORMAT_R8G8B8A8_UNORM);
stbi_image_free(data);
return texture;
}
}